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Has anyone found it beneficial to createthe Ground Body as a sphere at 0,0,0 turning it off visually and then animating parts around it?
I am having some "interesting" glitches asmy assembly rotates 360. It appears that Pro is deciding to re-center the data at random points as it rotates and parts translate to "assembled" positions.
In other words, does having a fixed ground part acting as the achor within the model space help alieviate these repositioning glitches?