Actually, in this particular case I do NOT want tangency between the spherical surface and the blend. The radius will be added later. The non-tangent edge should set the angle for the tangent, straight-line blend to the variable radius. Something more like this:
[cid:image010.jpg@01CEE061.887FF5E0] [cid:image012.jpg@01CEE061.887FF5E0]
To achieve what you see above I am "faking" the variable radius with a variable section sweep driven by a graph. The graph represents the radius values at the different control points. This "sort of" works for simple, 4 point variable radii, but I would much rather blend to the actual radius without trying to recreate it with a graph. In the pictures above, the "faked" radius is on the left and the actual radius is on the right. As you can see, the tangency isn't quite perfect. (This might be a function of my graph as well - just a spline through points.)
Tom U.