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hi,
I have a part imported in creo and I wants to remove some holes and will give them new location
As I mentioned this is a imported part I am unable to open its features
how can I edit that part in any way
thanks
Solved! Go to Solution.
Hi Raj...
The easiest way is, as Tom suggested, use Flexible Modeling to move the holes. If you don't have the FMX (Flexible Modeling Extension) to Creo, you'll have to go "old school" to remove the holes and then place them back in again at the desired location. ATB will be of no use for this problem.
Using the old school model editing methods, you will not be able to move the hole- you must delete it and make new ones. To get rid of the old holes, you'll need to enter the IDD (Import Data Doctor). To do this, edit definition on the imported feature. You'll see this set of icons appear on your menu... these are the icons used for the Import Data Doctor:
Click the icon indicated above to enter the IDD Editing Environment. Your model tree will then change. Instead of seeing one feature for your imported geometry, you'll see a series of individual surfaces... like this:
Once you're in this mode, you can select all the surfaces of the holes you wish to delete. In the image below, I've selected multiple surfaces. You can see from the model tree (below the model image) that the surfaces are being selected...
Right-click and select DELETE to remove these surfaces. You'll be left with open edges where the hole used to be. Next, you need to delete the profile/edges of the hole to complete the removal process. Note below, I've selected the open edges of the hole profile.
Finally, right-click and select DELETE again to remove these open edges. The hole has been successfully removed. You can now select the green check mark to exit out of the IDD mode. Your imported model will now appear without the hole. You can place a new hole wherever you'd like.
Hope that helped! If I've left something out, just ask!
Thanks!
-Brian
Depending on software version, you should be able to fill in the hole and create new holes. If you have the flexible modeling extension, you can also move hole features.
You might also need to check to see if ATB is turned on. It will have a funny ICON (not the default "prt" icon) in front of the name in the tree. This may or may not restrict feature creation.
I am not sure when these capabilities were added, but I know in 2000i, it was nearly impossible to modify impported parts.
Hi
I am using creo 1.0 and didnot find the flexible modeling
I have not idea about ATB
Hi Raj...
The easiest way is, as Tom suggested, use Flexible Modeling to move the holes. If you don't have the FMX (Flexible Modeling Extension) to Creo, you'll have to go "old school" to remove the holes and then place them back in again at the desired location. ATB will be of no use for this problem.
Using the old school model editing methods, you will not be able to move the hole- you must delete it and make new ones. To get rid of the old holes, you'll need to enter the IDD (Import Data Doctor). To do this, edit definition on the imported feature. You'll see this set of icons appear on your menu... these are the icons used for the Import Data Doctor:
Click the icon indicated above to enter the IDD Editing Environment. Your model tree will then change. Instead of seeing one feature for your imported geometry, you'll see a series of individual surfaces... like this:
Once you're in this mode, you can select all the surfaces of the holes you wish to delete. In the image below, I've selected multiple surfaces. You can see from the model tree (below the model image) that the surfaces are being selected...
Right-click and select DELETE to remove these surfaces. You'll be left with open edges where the hole used to be. Next, you need to delete the profile/edges of the hole to complete the removal process. Note below, I've selected the open edges of the hole profile.
Finally, right-click and select DELETE again to remove these open edges. The hole has been successfully removed. You can now select the green check mark to exit out of the IDD mode. Your imported model will now appear without the hole. You can place a new hole wherever you'd like.
Hope that helped! If I've left something out, just ask!
Thanks!
-Brian
thanks once again Brian
but Brian how can I fill the gaps
I am able to del all the required surfaces but there are a empty space
may be boundry bend etc..??
Hi Raj,
If you just want to move the holes to another place maybe you can convert them to Revolve features and place them where you want directly in the IDD.
First select the hole surfaces and CONVERT TO REVOLVE
Then just use the handle to dinamically move the surfaces or use the TWEAK DIRECTION tab for a more precise control.
It will fill in the space that was once occupied by the surfaces you moved.
Hope this helps.
Looks like the DataDoctor is a lot more powerful then I 1st gave it credit for.
It wasn't always that powerful... just with Creo it's gotten much nicer!
Excellent addition Antonio...
One word of caution... be careful as you dynamically move items around. It's possible to rotate holes that have been converted to revolves such that they are "out of plane". This can cause some odd looking geometry where a hole is detached from it's parent geometry.
Yes Brian, you sure have to be careful especially when the surrounding surfaces are curved.
Hi Raj...
Once you delete the hole surfaces, you'll be left with gaps due to the hole boundaries. Remove those hole boundaries, too, and the gaps will "fill themselves in". That's what this picture was supposed to be showing... I picked the edges around the openings for the hole and removed them...
Of course, you can also try Antonio's method but it takes some practice to execute properly. This is about as close as you can get to using the flexible modeling tools without actually buying them!
Good luck!
-Brian
Hi all,
the import data doctor offers yet another nice possibility (did this in WF4):
the surfaces to be moved are "devided" which will put them into a separate Component node under a Combine node.
Now when the hole surfaces are moved using the "Translate" command the boundries of the adjacent surfaces are recalculated as well.
However this only works if the moved surfaces and the adjacent surfaces with the according trim boundaries sit under the same Combine node.
After a "Collapse" you have a merged quilt.
Thanks Constantin...
Nice! I hadn't tried that before.