l have a problem with swept blend feature. Can´t put right "control points" together and results swept blend is rotated.
What i have tryed:
- hangling white points around all vertexes
- rotate sketches
- redefine secondary sketching plane (know sometimes it makes similar rotating with boundary blend feater)
- define swept blend X-direction (just tryed my luck --- not familiar with this)
Part file should be attached.
Could you explain me what is wrong with second swept blend feater?
Do you have any idea how to do middle part better way? Just in 1 feater without merge?
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