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Hello.
We've recently switched from Creo4 to Creo9, and in Creo9 I'm facing a challenge I never had in 4:
In part and assembly design, when I hover over geometry, some of the surfaces appear to be highlighted in "broken" or xxx-patterned highlight, like below:
while other are fully shaded, as if masked with transparent layer :
for both, selection "repaints" them just fine with selection color. Went trough all reasonable config options I could think of, all regarding highlight, transparency, selection, with no visible changes.
I'm looking for a method to achieve consistency in the highlight, preferably with all being the second option, without xxx pattern.
Thanks 🙂
Solved! Go to Solution.
Ok, so after more testing I have concluded, that adding, although shall be a default option
blended_transparency independent
to my config resulted in proper behavior without XXX pattern highlight.
Hi,
it looks like "graphics issue" ... it could be related to graphic card drivers. Maybe you need to update graphic card drivers.
Martin, juts updated my driver to latest available, without effect. It happens seemingly at random, totally, below another example:
one model:
another one:
Hi,
I am just curious ... what graphic card is installed in your computer?
Also ... did you test adding following option at the end of config.pro temporarily (in Notepad) + restart Creo ?
graphics win32_gdi
Martin, results with win32_gdi (shown below) are exactly the same. on Quadro T2000. as a reminder, this issue is new for Creo9 for me, never existed in Creo4.
Hi,
if the "problem" is related to transparent colors only (as @StephenW noted) then you have to accept that Creo 9.0 is different "beast".
Maybe you can try to rename all your config.pro temporarily and do another test. This way you can whether some config option is causing the problem.
What I think I see is you have selected a surface and then your mouse is hovering over the same surface, so it is "pre-highlighting" already selected surface, creating a "odd" visual discrepancy. I think i am re-creating your issue. Your solution is to not allow your mouse to be over the selected area if you are doing screenshots (my assumption of why it really matters to you).
1st image is surface selected and randomly the "light blue " surface is where the mouse is highlighting.
2nd image - surface is selected and mouse is on top of that same surface, so creo is attempting to show that in a blue coloring, thus creating a funny patchiness. (click image to see it in a larger view so you can actually see the similar pattern you had)
not exactly, as for me the inconsistency is for both highlight of selected surface, and highlight of geometry before selection
in the same model random surfaces are pre-highlighted like this (in turquoise, surface is white) :
while others are shaded properly without that pattern:
and, selected (in red) and highlighted (in turquoise) surface look like this:
or this(again, no xxx in "doubled" shading:
at random.
still looking for consistent look, without that XXX pattern.
I see same xxx pattern within transparency colors on my model. I believe it is a function of pre-highlight, synonymous with transparency. I haven't noticed the inconsistency you are seeing but I don't doubt its there, it just doesn't bother me. When I take my screenshots, I despise when I accidentally get a screenshot with a componenent pre-highlighted, if I need to emphasis a part/surface/edge, whatever, I will get it selected prior to the screen shot and move my mouse away from the area. If I need a pointer in the screenshot, I add that after the fact within my image editing software.
Transparency vs pre-highlight xxx (pre-highlighted surface is not a transparent color)
and i really see the xxx pattern if I zoom on the image
Stephen, to make a print-screen with a cursor, try holding SHIFT before hovering your cursor over the geometry 🙂 this way pre-highlight will be cancelled.
My testing is in Creo 6, so I don't think the issue is release specific, but may change some based on the release.
More interesting, In your settings, if you change transparency selections, it will change what happens:
It seems worse when transparency is set to stippled.
I also can test on Creo + (aka creo 12.0) with ootb settings (no configurations at all).
I found inconsistencies in a single part, 2 different surfaces:
Ok, so after more testing I have concluded, that adding, although shall be a default option
blended_transparency independent
to my config resulted in proper behavior without XXX pattern highlight.
Thanks for posting your resolution. It never bothered me before but once pointed out, you always see it!