what happened to skeleton part types in Wildfire??
Feb 25, 2010
09:46 AM
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Feb 25, 2010
09:46 AM
what happened to skeleton part types in Wildfire??
I am going through a rather large restructure of my upper level (for a variety of reasons which really aren't germane) and need to recreate my skeletons. I plan on using a layout and master skeleton with multiple sub-skeletons for each area, tying motion and location to parameters in the layout which will be passed down to the skeletons. Anyway, I went to create my first one and there is no longer an option to create a skeleton part. I can make a normal part and populate it with curves, but I thought that there used to be an option for a skeleton type (XXXX_skel0001.prt). This part would default to assembling as the first feature if put into an assembly. I pulled and copied one from an old assembly and am modifying it, but I just wondered what happened to this functionality and if it was replaced with something else. Thanks!
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Assembly Design
4 REPLIES 4
Feb 25, 2010
11:38 AM
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Feb 25, 2010
11:38 AM
Mark You will need the advanced assembly license to create skeletons, AAX. After they are created they can be edited with the foundation license. Of course there are new names to these licenses from PTC. Regards Eric
Feb 25, 2010
11:44 AM
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Feb 25, 2010
11:44 AM
Thanks, Eric. Open question, then. Anyone happen to know then what the new option name is for the advanced assembly? I can't believe that we don't have it. This is what my info says we've got installed (see attached jpg). Wildfire 3.0, by the way. we're moving to 4.0 in march. Thanks!
Feb 25, 2010
12:34 PM
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Feb 25, 2010
12:34 PM
Mech dynamics has AAX built in. Try one thing, create a new assembly and then select the create component in assembly mode icon (its below the assemble component) and see if you get skeleton as an option. Maybe that is why you don't see the skeleton option. Remember with each release of Wildfire they like to move things around and force you to look at the menu mapper just to find out where this function got moved to.
Feb 26, 2010
09:12 AM
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Feb 26, 2010
09:12 AM
Eric, that's where it is hidden. Component create > skeleton model (standard or motion). I never make parts that way, so I never would have found it. Thanks!!
