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Hi, I was wondering if it was physically possible to simulate the falling of an object, such as a ball from a hollow cylinder at the rate of Earth's gravity. If this is possible could you please list steps. Thank You!
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Abhishek Vijayakumar, take a look at Curriculum - How to Model Almost Anything and review the Virtual Laboratory topic (Section 11).
Abhishek Vijayakumar, take a look at Curriculum - How to Model Almost Anything and review the Virtual Laboratory topic (Section 11).
Thank You! I understand how to make the balls in the model supplied by How To Model bounce up and down, but for some reason in my model the piece seems to go straight through the box I created. Please advise how to keep the piece in the desired location.
Also how would I make multiple references in the mechanism 3d connections? Thank you!
Can you ask this in a new topic with more details about what it is you are trying to accomplish? Maybe a screen shot of your model and what you'd like to have moving?