Creating a steam programatically
I have been creating new stream with the following service:
// Example: For Node1 the stream will be named Node1Stream
var streamName = nodeName + "Stream";
var newStreamParams = {
name: streamName,
description: undefined,
thingTemplateName: "NodeStreamTemplate",
tags: undefined
};
var dataShapeParams = {
name: "NodeDataShape" /* DATASHAPENAME */
};
try{
// Create new Stream
Resources["EntityServices"].CreateThing(newStreamParams);
// Set datashape
Things[streamName].SetDataShape(dataShapeParams);
Things[streamName].EnableThing();
Things[streamName].RestartThing();
}
catch(e){
logger.error("Unable to create Thing:" + streamName);
var params = {
name: streamName
};
Resources["EntityServices"].DeleteThing(params);
}
This seems to work fine, but it gives an error to the log:
2016-01-28 10:14:36 | ERROR | Invalid DataShape [] assigned to stream Node1Stream | <my email> | c.t.s.StreamThing |
Is there a better way to do this and avoid the error message? Is it possible to define the data shape directly when the new stream thing is created?

