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Spokentext for Android

agangaiah
14-Alexandrite

Spokentext for Android

Hello All,

 

I am using the below code for spokentext( converting step instructions to speech 😞

 

$scope.speak = function(){
var spokenText = $scope.view.wdg["label-1"].text;
var msg = new SpeechSynthesisUtterance(spokenText);
window.speechSynthesis.speak(msg);
}

 

But it works only on IOS, and does not work on Android. Can someone share the code for Android, please.

 

Avinash

4 REPLIES 4

Hello @agangaiah ,

I found some code where I tested the speech output on different devices. I think on Android it was  some code like this:

 

var speech = $injector.get('appSpeechService');
                               
speech.synthesizeSpeech( {text:"Hello World on Android device"}, 
                       (function(){console.log("success");}),
                       (function(){console.log("success");}) ); 

 

So I tested it further . I used the following code:

//======================================
$scope.app.isIOS=function() { 
    if(!window.twx.app.isPreview()) // is not in Preview
       if(ionic.Platform.isIOS()) //and is NOT called on IOS = means Android mode detected
         return true;
   return false; }
//======================================
$scope.app.isPreview=function() { 
    if(window.twx.app.isPreview()) // is in Preview
         return true;
   return false; }
//======================================
$scope.app.isAndroid=function() { 
    if(!window.twx.app.isPreview()) // is not in Preview
      if(/android/i.test(navigator.userAgent || navigator.vendor || window.opera) ) // is Android
         return true;
   return false; }
//======================================

function speek(msg_txt) {
 if($scope.app.isAndroid()){ 
  	console.log("android device :"+msg_txt);
    var speechE = $injector.get('appSpeechService');
  console.warn(speechE)
    speechE.synthesizeSpeech( {text:msg_txt}, 
                       (function(){console.log("speach success");}),
                       (function(){console.log("speach issue ");}) );

  	}
else  {// preview and android
   
  
  console.log("this works in preview or IOS device"+msg_txt);
  var msg = new SpeechSynthesisUtterance(msg_txt);
  msg.pitch = 1;
  msg.rate = 1.0;
  msg.voiceURI = 'native';
  msg.volume = 1;
  msg.lang = 'en-US';
  msg.onend = function(e) {
  console.log('IOS Finished in ' + event.elapsedTime + ' seconds.');
};
  window.speechSynthesis.speak(msg);
 	}
}
//==============================================

$scope.app.startSpeechButton= function() {speek($scope.view.wdg['3DLabel-1']['text'])};
$scope.app.stopSpeechButton= function() {
   if($scope.app.isAndroid()){
      var speechE = $injector.get('appSpeechService');
      speechE.cancel();}
     else
     window.speechSynthesis.cancel();};

Used a simple project with 2 buttons and 3Dlabel widgets:

2020-06-30_14-57-18.jpg

The voice output of the text is working fine on all Preview, IOS and Android devices.

But the stop/ interrupting the spoken Text was possible only on Preivew mode and IOS. For me was not possible to stop the text on Android mode. I posted this issue to internal dev community - so I hope that there we could get some hints

The dev team mentioned that there is method which should work (stopSpeaking() ) .Unfortunately I was not able to find how this should be called  so will  ask for  further detaisl e.g. what library or object  should be used

As you requested here I attached the current test project but it is not completed, When I have new info, I will update this accordingly 

xinli
13-Aquamarine
(To:RolandRaytchev)

speechE.cancel(); doesn't work as cancel() is not defined in 'appSpeechService'  

As another trick, you could pass empty string to the synthesizeSpeech function to make it behave like "cancel"

speechE.synthesizeSpeech( {text:""}, 
                       (function(){console.log("speach success");}),
                       (function(){console.log("speach issue ");}) );

 

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