cancel
Showing results for 
Search instead for 
Did you mean: 
cancel
Showing results for 
Search instead for 
Did you mean: 

Community Tip - Need to share some code when posting a question or reply? Make sure to use the "Insert code sample" menu option. Learn more! X

dynamically add model target through generator

GS_10950937
2-Explorer

dynamically add model target through generator

Hello,

I am working on my Master's degree thesis and :

I have a trouble finding out if newest vuforia is somehow allowing user to dynamically (for example in script) add new Model targets to recognize.

I am using Unity with vuforia library.

As far as i understand it i have to create a database and train it with my models, If i want to add or delete a target I need to delete and create a new database.

So is there a way to create an application with vuforia that will be able to run on its own and i will be able to change the database in app and it will take that dabase's models?

Or it's static and i have to do it manually and rebuild the app?

1 REPLY 1

Hi @GS_10950937 ,

the concept is very exciting! But currently we do not support  this in the current functionality of  Vuforia Studio, So far I know in Vuforia Studio we have only fixed widget structure. - exception tmlText widget - which could generate dynamialy widget on load time - but it is not offical supported for enduser - solution should be  prepared from R&D and PTC consultings teams.

So at the end it  means you have only widgets which are already defined and could not be changed any more when the View container widget is loaded. So also on the end device we have some additional restrictiosn so that such changes in the widget structure  will be difficult to be achieved  at the current time.

But looking more detailed on your question - want to mention that  Vuforia Studio is a different product which indeed  based on Engine but not related to unity ... This communty is related to the products  Vuforia Studio , Vuforia Capture /Editor and Vuforia Chalk 

So regarding Unity and Vuforia Engine this is possibly not the correct place to post  your topic and I want to refer  to this forum:

https://developer.vuforia.com/forum

which is possibly the correct location for this topic.

the related docs for model target are:

https://developer.vuforia.com/library/objects/model-targets

https://developer.vuforia.com/library/objects/model-target-generator-user-guide

https://developer.vuforia.com/library/model-targets/model-targets-supported-objects-cad-model-best-practices

https://developer.vuforia.com/library/model-targets/advanced-model-target-databases

and to download the Vuforia Engine tools

https://developer.vuforia.com/downloads/tool

because you mentioned that you interested on some automatic workflows -so possibly this info will be helpfu:

Model Target CLI

Use the command line interface (CLI) of the Model Target Generator to integrate the software into automated workflows and toolchains.

The Model Target CLI allows for Model Target generation in scenarios where the entire process needs to be either automated or done with stricter usage guidelines and data protection, i.e., preventing uploading any CAD data..

See also Model Target Web API for alternative interactions with the Model Target Generator.

https://developer.vuforia.com/library/model-targets/cli

but as mentioned you need to post you question to the forum for engine 

Thanks , BR

 

 

 

 

 

 

Announcements

Top Tags