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Yesterday a co-worker showed me how you can, don't know a better word for it, "nest" datums.
Like if you needed and axis from point to point, you can click axis, leave that window open, click points, create your points, close the points window and those are auto-selected for the axis and it places the points in the axis feature. I know it's kind of basic but I thought that was pretty neat.
Then I figured out how you can make an offset plane through a referenced point then right click and select change to offset and it will remove the referenced point and keep the offset distance.
I was wondering if anyone had some other "not so obvious" techniques dealing with datums they'd like to share.
Creating "internal" datums is a nice feature. It can really keep a model tree clean. Unfortunately, you also tend to repeat making the same datum over and over again before you realize you should have made it an external one.
I do like the sizing of datums, particularly datum planes. You can size them to a specific size and you can size them to an existing feature. Best to size it to a feature and change it back to size though so the plane is not dependent on the selected feature in case it is later removed. That could drive someone nuts trying to figure out how that was related.
You can drag the internal datum out from the feature and make it stand alone so you can reuse it.
Hi Ryan,
We use Top Down Design for most things and one of the ways I use this is not so much nested as driven infromation from Sketches. If a sketch is of a basic shape controlling something then I often make a datum through a vertex that I had made in the Sketch but this is a completely separate feature. I like the later as it makes it easy to select for later use and makes models very robust. Driving such planes from a sketch makes it easier to adjust sizes than having to adjust the offset of a plane for example. Much more intent is automatically captured in the Sketch(s) without having to write relations or use parameters though they can be good options too.
Note to self; must remember resizing Datum Planes as Tom says.
Regards, Brent
I'll have to try datums in the sketch.
The resize is nice, wish it was quicker to get to. 😉
I have a question about this:
Ryan Gilmore wrote:
Then I figured out how you can make an offset plane through a referenced point then right click and select change to offset and it will remove the referenced point and keep the offset distance.
Can you do a more detailed step by step of what you're talking about? I tried to duplicate ti but couldn't.
I'll try, wish I had a way to record.
In the first image I'm creating an offset plane through a point.
The second is showing the right click menu to change it from a through point offset to a distance offset.
The third shows the references used for the offset plane, notice the through point is gone and the distance is entered.
I know the colors are horrid, sorry about your eyes. 😉
Nice! I tried it in WF4 too and it works there as well. Works if it's through a datum point, edge or axis as well. Never knew that was there.
The key was you have to RMB in the graphics area. If you RMB in the 'DatumPlane' dialog that option is not available.
Very obscure! I'm not even sure if it's documented cause I searched all over. I just happened to right click and that popped up.
Great find, Ryan!
You can do something similar with assembly constraints.
But in assemblies, it doesn't snap back like the datum does when you remove the constraint.
Sometimes dynamics just work against you.
Have a look at CamStudio. It takes a little work setting it up to your liking, but it does work nicely for a free app.
I use that assembly constraint trick all the time, love that. It's what made me think, "man, this would be nice to do here as with datums as well."
I've used Jing in the past, it was real easy to capture, upload and send a link. Bummer is I'm pretty restricted on what I can install.
Stoked that a noob like me could show ya'll vets something, I'm always asking for help but don't have to much to contribute.
Now that I recommended CamStudio, I tried V2.7 this morning. I like the V2.6 beta better.
Reasons:
Don't try to use flash player with V2.6; it just fails.
Let me know if you have trouble finding v2.6beta.
Neat!