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Revolve result is not smooth

JA_10341562
4-Participant

Revolve result is not smooth

Hello guys.

 

I'm sorry to ask such a dumb question, but I'm absolutely stumped on it. And it's REALLY dumb.

 

The attached model is a simple revolve of a 25 mm wide tire profile with a 700 mm radius out to the rim. (Yes, it's not realistic, but this problem happens even if I reduce the radius to 400 or 50 or whatever.)

 

The revolve feature ends up all chunky, instead of smooth. If I reduce the radius to 50 mm, the inside of the feature ends up all chunky instead.

 

I have changed the model accuracy both up and down and nothing ever changes.

 

JA_10341562_0-1697557359632.png

Thank you for advice on how to get back to the regular, smooth revolves that I know and love.

 

Edited to add:

OK, I think I see what's happening. Tourus-shaped revolves have this, but cylinder shaped ones do not. With this sketch:

JA_10341562_1-1697559031099.png

 

I get this revolve, showing both the nice smooth edges I was expected, and the blocky edge (on the torus in the middle).

 

JA_10341562_0-1697558975225.png

 

1 ACCEPTED SOLUTION

Accepted Solutions

Hi,
this is definitely shading quality related (set to 1, 5 and 20 in the screenshots)

 

Shading quality.png

Why the shading quality setting only seems to apply to non ruled surface types, I do not know.

Shading quality2.png

View solution in original post

10 REPLIES 10

Try setting the edge display to high or very high and report back on the results of doing this.

 

File->Options

 

tbraxton_0-1697557606515.png

 

========================================
Involute Development, LLC
Consulting Engineers
Specialists in Creo Parametric
JA_10341562
4-Participant
(To:tbraxton)

That did not fix it. (Mine was on medium.)

 

That reminded me that I use a config.pro full of defaults shared by my whole team. I set the startup directory of my Creo shortcut to use a directory with no config.pro, in order to get the defaults straight "out of the box" from PTC, and I still have the problem. I also created a new part not using our company default template, and still the same problem.

 

I also happen to have Creo 9 still installed, and it is doing the same thing.

 

I feel like I'm losing my mind, and that it's always been like this. But when I look at tutorials about adjusting precision, etc, I see beautiful smooth revolves that I can no longer get my Creo to draw. Argh!

Try increasing the shade quality if you have not done that before. It is most likely a display issue. Post the model if this does not work, so it can be checked in a different environment.

========================================
Involute Development, LLC
Consulting Engineers
Specialists in Creo Parametric

It could be accuracy related, in which case having the part will be helpful in troubleshooting. Post the model in Creo 7 or older and then I can test it.

========================================
Involute Development, LLC
Consulting Engineers
Specialists in Creo Parametric
JA_10341562
4-Participant
(To:tbraxton)

Sorry, I have only Creo 9 or 10 installed.

 

I've updated the original question with a better example, that shows that it's not display or accuracy related, because I can get smooth revolves, just not of toruses.

 

Thanks and have a nice day.

I'm using Creo 9 and I built myself a quick torus 8 inch ring diameter, 0.50 inch diameter swept profile.

Using the default for File -> Appearance -> Model Display -> Shade Quality, it looked pretty chunky. If I increase the value of that setting to the maximum (50) it looks much smoother and stylish. I also have Edge display quality set to Very High, but I don't think that affects the shading.

tbraxton
21-Topaz II
(To:KenFarley)

700mm radius with 25 mm diameter xsec in Creo 7 with shade quality at 30 looks pretty smooth.

 

tbraxton_0-1697560530543.png

 

 

========================================
Involute Development, LLC
Consulting Engineers
Specialists in Creo Parametric
StephenW
23-Emerald II
(To:KenFarley)

I have have extremely detrimental performance effects of setting shade quality to a high number. To the point that I could not work on a large assembly at all. Took a little while to figure out that was what the problem was since I had changed it several days before and only later realized that it wouldn't work with a large assy.

I would preach caution with shade quality.

 

Of note, some options in the config.pro takes a restart of creo to have an effect. I don't know if that could be a problem here but just noting it.

kdirth
20-Turquoise
(To:JA_10341562)

Sorry to say, but that looks like a normal representation of a revolved circle in Creo.  It is only a rendering aberration.


There is always more to learn in Creo.

Hi,
this is definitely shading quality related (set to 1, 5 and 20 in the screenshots)

 

Shading quality.png

Why the shading quality setting only seems to apply to non ruled surface types, I do not know.

Shading quality2.png

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