So as I've been learning to code in Toolkit, I've noticed that much of the documentation seems to encourage using external resource files (for either .txt files, icons, .gifs, and .res files). Has anyone here used internal resources instead? If possible, I would like to keep all my images and text files compressed within my DLL. I'm using Visual Studio 2010, and I know that there are functions with in VS that support internal references, I'm just not sure if Creo would like it.
Similarly, is it possible to have more than one dialog tag within a resource file? It would probably make deployment simpler if I could condense the number of resource files required by merging them based on application or something. I could simply be doing something wrong, but based on my experimenting, it seems like you can only have one Dialog per file. Anyone have any thoughts on this?
EDIT: In reference to the question from my previous post, would it be possible somehow to use the windows LoadBitmap(), and somehow convert the HBITMAP filetype into a format such that ProUILabelBitmapSet() could use it?