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Hello together,
I want to exchange some experience on how to model a complex machine in the best way.
The machines are produced in higher quantities, with different configurable features.
Principal Sketch 1) Real World Model Overview
On one hand I can model the whole machine as one ThingTemplate and incoporate all the features via Thing Shapes (for reusability with other machine types that share the common features).
Principal Sketch 2) One Big Thing
On the other hand I can model the whole machine by using different Things for the parts and use Services to gater the information from all them.
Principal Sketch 3) many small things
I am not sure what is the best way. Maybe someone can share his/her experience on modelling such a job.
Regards
Frank
Solved! Go to Solution.
For what you say, I would chose the sub-things method (you can use Networks to relate the Things, as it's clearly a tree relationship)
For what you say, I would chose the sub-things method (you can use Networks to relate the Things, as it's clearly a tree relationship)
Hi @frank247.
If the response provided by @CarlesColl answered your question, please mark it as the Accepted Solution for the benefit of others with the same question.
Regards.
--Sharon