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Empty Area Problem With Merging Multiple InfoTables

mberber1
1-Visitor

Empty Area Problem With Merging Multiple InfoTables

Hello To Everone.

I have 4 database tables (core, car_list, gallery_list, personal_list) which i use SQL Query to Fetch Data and output as InfoTable. After that i want to merge them. But even i started from scratch i had encounter a problem which i mentioned in the topics title.

This is the GetSales Service's result. And the JavaScript Code. I dont know what cause this .

Any suggestion will help.

Thank you.

test.PNG

var params = {

  infoTableName : "InfoTable",

  dataShapeName : "GetResult"

};

var result = Resources["InfoTableFunctions"].CreateInfoTableFromDataShape(params);

//DB Results

  var CoreData = me.coreDB();

  var CarData = me.carDB();

  var GalleryData = me.galleryDB();

  var PersonalData = me.personalDB();

//DB Results

//Loop Level 1

var tableLength = CoreData.rows.length;

for (var x = 0; x < tableLength; x++) {

  var row = CoreData.rows;

 

//Entry Level 1

var newEntry = new Object();

newEntry.ID = row.ID; // INTEGER - isPrimaryKey = true 

newEntry.Car_ID = row.Car_ID; // INTEGER

newEntry.Gallery_ID = row.Gallery_ID; // INTEGER

newEntry.Personal_ID = row.Personal_ID; // INTEGER 

//Loop Level 2 

var tableLength2 = CarData.rows.length;

for (var y = 0; y < tableLength2; y++) {

  var row2 = CarData.rows;

    if(row.Car_ID == row2.Car_ID){

//Entry Level 2 

newEntry.Car_Name = row2.Car_Name; // STRING 

newEntry.Car_Category = row2.Car_Category; // STRING

newEntry.Car_Price = row2.Car_Price; // STRING 

    break;

}

 

//Loop Level 3

  var tableLength3 = GalleryData.rows.length;

 

for (var z = 0; x < tableLength3; z++) {

  var row3 = GalleryData.rows;

    if(row.Gallery_ID == row3.Gallery_ID){

    //Entry Level 3

newEntry.Gallery_Name = row3.Gallery_Name; // STRING 

newEntry.Gallery_Location = row3.Gallery_Location; // STRING

       break;

    }

//Loop Level 4

    var tableLength4 = PersonalData.rows.length;

for (var c = 0; c < tableLength4; c++) {

  var row4 = PersonalData.rows;

    if(row.Personal_ID == row4.Personal_ID){

    //Entry Level4

  newEntry.Personal_Name = row4.Personal_Name; // STRING

  newEntry.Personal_Category = row4.Personal_Category; // STRING

  break;

    }

}

}

 

}

    result.AddRow(newEntry);

}

ACCEPTED SOLUTION

Accepted Solutions
PaiChung
22-Sapphire I
(To:mberber1)

You might be hitting into the break stopping the looping short?

Now if all these tables are on the database, I recommend doing this sort of combining Database side (even creating a procedure)

on the Thingworx side, the looping seems a bit expensive, did you look into InfoTable Functions like Intersect?

View solution in original post

2 REPLIES 2
PaiChung
22-Sapphire I
(To:mberber1)

You might be hitting into the break stopping the looping short?

Now if all these tables are on the database, I recommend doing this sort of combining Database side (even creating a procedure)

on the Thingworx side, the looping seems a bit expensive, did you look into InfoTable Functions like Intersect?

Hi Pai;

Thank you for the suggestion. I solved the problem.

sss.PNG

var params = {

    infoTableName: "InfoTable",

    dataShapeName: "GetResult"

};

var result = Resources["InfoTableFunctions"].CreateInfoTableFromDataShape(params);

    var coreData = me.coreDB();

    var carData = me.carDB();

    var galleryData = me.galleryDB();

    var personalData = me.personalDB();

var tableLength = coreData.rows.length;

//Start of Level 1 - Core Loop

for (var x = 0; x < tableLength; x++) {

    var row = coreData.rows;

    var newEntry = new Object();

    newEntry.ID = row.ID;

    newEntry.Car_ID = row.Car_ID;

    newEntry.Gallery_ID = row.Gallery_ID;

    newEntry.Personal_ID = row.Personal_ID;

    //Start of Level 2 - Car Loop

    var tableLength2 = carData.rows.length;

    for (var y = 0; y < tableLength2; y++) {

        var row2 = carData.rows;

        if (row.Car_ID == row2.Car_ID) {

            newEntry.Car_Price = row2.Car_Price;

            newEntry.Car_Name = row2.Car_Name;

            newEntry.Car_Category = row2.Car_Category;

        }

        // Start of Level 2 - Gallery Loop

        var tableLength3 = galleryData.rows.length;

        for (var z = 0; z < tableLength3; z++) {

            var row3 = galleryData.rows;

            if (row.Gallery_ID == row3.Gallery_ID) {

                newEntry.Gallery_Location = row3.Gallery_Location;

                newEntry.Gallery_Name = row3.Gallery_Name;

            }

            // Start of Level 2 - Personal Loop

            var tableLength4 = personalData.rows.length;

            for (var a = 0; a < tableLength4; a++) {

                var row4 = personalData.rows;

                if (row.Personal_ID == row4.Personal_ID) {

                    newEntry.Personal_Name = row4.Personal_Name;

                    newEntry.Personal_Category = row4.Personal_Category;

                    break;

                }

            }

        

        }

    }  

//End of Level 2 - Car loop

    result.AddRow(newEntry);

}

//End of Level 1- Core Loop

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