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Animations in hololens aren't equal to the preview

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Animations in hololens aren't equal to the preview

Animations pvi included in pvz (created with creo illustrate 3) saw in hololens aren't equal to the preview or the mobile version. Why? For example: when I rotate a object composed by various parts, in preview the rotation is correct but when I see it in hololens, each part isn't syncronized.

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Re: Animations in hololens aren't equal to the preview

I have seen the same behavior,

For example, if you create a movement in illustrate you can set a rotation axis, and rotate warts around that axis.

In the Hololens this moves each part to the new location.

Did not find a reason why.

 

Re: Animations in hololens aren't equal to the preview

Hololens is still on the old renderer and thus doesnt support all the functionalies and movements.

Take into account Hololens = Creo Illustrate <=4.0 only.

https://help.thingworx.io/studio

Re: Animations in hololens aren't equal to the preview

I used Creo Illustrate 3

Re: Animations in hololens aren't equal to the preview

yes, thats good. Otherwise you wouldn't be able to run any sequence .


Still some of the movements/ more complex movements are not supported due to the fact that Hololens is still running on the old renderer - and not on thingview renderer (preview, all mobile devices, all windows devices).