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Invoking Function at Each Step of Playback Sequence in PlayAll

Aouellets
10-Marble

Invoking Function at Each Step of Playback Sequence in PlayAll

Right now by default, at each step of a sequence the user is read the title of the step with the code below:

 

 

var instruction = '';

$scope.$on('newStep', function(evt, arg) {
instruction = arg

});


$scope.SayStep = function () {

$scope.app.speech.synthesizeSpeech({'text': instruction});


}

 

 

However, I want to add a button that will play all steps to give the user an overview. At each step, I would like those instructions to be read. 

 

My first thought was to change the method of speech playback to trigger on a listener for step complete, but I'm unsure if that's the best method.

 

 

Thoughts?

ACCEPTED SOLUTION

Accepted Solutions

Hi @Aouellets ,

in on of my project I useds some approach   :

 

//==================================
$scope.app.playAudio = function (mp3) {
     var audio = new Audio(mp3);
        audio.addEventListener('ended', function() {
      console.warn("mp3="+mp3+" finished!")
      console.warn("call the next audio from the list");
    }, false);
  let wdgName = 'label-3'
  let volume =parseFloat($scope.view.wdg[wdgName].text)
 audio.volume = volume;
        audio.play();
}; 

 
//==================================
$scope.$on('stepstarted', function(evt, arg1, arg2, arg3) { 
 var parsedArg3 = JSON.parse(arg3);
//some debugings
  
  console.log("stepName="+parsedArg3.stepName);
  console.log("stepDescription="+parsedArg3.stepDescription);
  console.log("nextStep="+parsedArg3.nextStep);
              
  $scope.stepDescription=parsedArg3.stepDescription;
  console.warn("Event: " + evt.name + " arg3 fields, name: " + parsedArg3.stepName + " duration(ms): " + parsedArg3.duration  + " total steps: " + parsedArg3.totalSteps  + " step desc: " + parsedArg3.stepDescription );
  
   $scope.app.playAudio('app/resources/Uploaded/seq_step_'+parsedArg3.stepNumber+'.mp3');
}); 

 

 There I used step started but you can also used stepcompleted event.  I remember that  one of the parameter values was not available in step started but only  step completed (I could not rember exactly which one). You can test it simple ;

$scope.$on('stepcompleted',/*stepstarted*/ function(evt, arg1, arg2, arg3) { 
 var parsedArg3 = JSON.parse(arg3);
 console.warn(evt);
 console.warn(arg1);
 console.warn(arg2);
 console.warn(arg3); })

 

View solution in original post

2 REPLIES 2

Hi @Aouellets ,

in on of my project I useds some approach   :

 

//==================================
$scope.app.playAudio = function (mp3) {
     var audio = new Audio(mp3);
        audio.addEventListener('ended', function() {
      console.warn("mp3="+mp3+" finished!")
      console.warn("call the next audio from the list");
    }, false);
  let wdgName = 'label-3'
  let volume =parseFloat($scope.view.wdg[wdgName].text)
 audio.volume = volume;
        audio.play();
}; 

 
//==================================
$scope.$on('stepstarted', function(evt, arg1, arg2, arg3) { 
 var parsedArg3 = JSON.parse(arg3);
//some debugings
  
  console.log("stepName="+parsedArg3.stepName);
  console.log("stepDescription="+parsedArg3.stepDescription);
  console.log("nextStep="+parsedArg3.nextStep);
              
  $scope.stepDescription=parsedArg3.stepDescription;
  console.warn("Event: " + evt.name + " arg3 fields, name: " + parsedArg3.stepName + " duration(ms): " + parsedArg3.duration  + " total steps: " + parsedArg3.totalSteps  + " step desc: " + parsedArg3.stepDescription );
  
   $scope.app.playAudio('app/resources/Uploaded/seq_step_'+parsedArg3.stepNumber+'.mp3');
}); 

 

 There I used step started but you can also used stepcompleted event.  I remember that  one of the parameter values was not available in step started but only  step completed (I could not rember exactly which one). You can test it simple ;

$scope.$on('stepcompleted',/*stepstarted*/ function(evt, arg1, arg2, arg3) { 
 var parsedArg3 = JSON.parse(arg3);
 console.warn(evt);
 console.warn(arg1);
 console.warn(arg2);
 console.warn(arg3); })

 

Hi Roland, 

 

This implementation works for me if I have audio files being played, but not if I'm using speech synthesis. 

 

Is there any event that I can detect when the HoloLens is done reading speech to then proceed to playing the next step?

 

I am trying to read the instructions for each step programmatically instead of uploading files for each step. 

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