cancel
Showing results for 
Search instead for 
Did you mean: 
cancel
Showing results for 
Search instead for 
Did you mean: 
cancel
Showing results for 
Search instead for 
Did you mean: 

Multi object detection and tracking in model target

vipinchandran
3-Visitor

Multi object detection and tracking in model target


I have created model target for two object and created a database of the two object (Trained) and export the file.

VC_10321466_0-1653452999479.png

 

I have imported the database to Unity 

 

VC_10321466_1-1653453080406.png

1) I have selected the imported database - here new object
2) In model target showing the two object that I have trained - here "newcube" and "monitor"

3) I have selected the new cube and added a 3d object for detection on cube - place a 3d model of rubix cube - child of model target

 

4) Then selected the "Monitor" and placed a 3d model of monitor - child of model target

 

VC_10321466_2-1653454885817.png

 

But my Objects are not tracking when adding two or more objects - when adding single objects its tracking 

 

The way I have done is correct or not for multi target object detection please help @tmccombie @Suraj_Patil 

1 ACCEPTED SOLUTION

Accepted Solutions

Hi @vipinchandran ,

your question acctually  is not related to Vuforia Studio but more then to Vuforia Engine  functionality. So it should be addressed to the Vuforia Engine Forum https://developer.vuforia.com/forum 

Additionally I could refer to the Engine Example  in the Unity Assets store https://assetstore.unity.com/?q=vuforia&orderBy=1 . I believe there is an example demonstrating how to use Model Target -> one of the scene with the name MultiTarget in the asset https://assetstore.unity.com/packages/templates/packs/vuforia-core-samples-99026

 

View solution in original post

1 REPLY 1

Hi @vipinchandran ,

your question acctually  is not related to Vuforia Studio but more then to Vuforia Engine  functionality. So it should be addressed to the Vuforia Engine Forum https://developer.vuforia.com/forum 

Additionally I could refer to the Engine Example  in the Unity Assets store https://assetstore.unity.com/?q=vuforia&orderBy=1 . I believe there is an example demonstrating how to use Model Target -> one of the scene with the name MultiTarget in the asset https://assetstore.unity.com/packages/templates/packs/vuforia-core-samples-99026

 

Announcements

Topics available:
AR/VR for Data Optimization AR/VR for Security and Control AR/VR for Inspection