cancel
Showing results for 
Search instead for 
Did you mean: 
cancel
Showing results for 
Search instead for 
Did you mean: 

Community Tip - Need to share some code when posting a question or reply? Make sure to use the "Insert code sample" menu option. Learn more! X

Creo Parametric Tips

Sort by:
As we get ready to close out the year, the PTC Community Team thought we would take a glance back at some of the top viewed and engaged simulation conversations of 2023.
View full tip
Check out this video on Mechanism Dynamics from PTC Application Engineers!   Presenters: Lino Tozzi (Technical Specialist, Fellow) and Tom Quaglia (Strategic Segment Specialist) (view in My Videos)         To dive deeper into the subject, check out PTC University  
View full tip
Check out this video on Generative Design from PTC Application Engineers Presenters: Lino Tozzi (Technical Specialist Fellow) and Ryan Butcher (Technical Specialist Fellow)   (view in My Videos)     To dive deeper into the subject, check out PTC University.
View full tip
Check out this video on Creo Unite & Import Data Doctor from PTC Application Engineers Presenters: Lino Tozzi (Technical Specialist, Fellow) and Tom Quaglia (Creo Segment Sales )  (view in My Videos)
View full tip
Check out this video on Creo Render Studio from PTC Application Engineers Presenters: Lino Tozzi (Technical Specialist, Fellow) and Tom Quaglia (Creo Segment Sales).   (view in My Videos)
View full tip
Here's the next set of tutorials in the series of Creo tips from our expert product managers.   Below you’ll find about 15 minutes of video how-tos to help you improve your CAD proficiency—whether you just started using Creo or you've been using it for years.   Ready to get started?   Make External References Independent of Their Source, by Default   Feature dependencies can be either local or external references. Local references relate to geometry in the model in which they were created. External references (or external dependencies) occur when you reference geometry (parts, subassemblies) outside the model in which they were created.   By default, external references depend on the model containing the geometry being referenced. The external feature depends on to the assembly where it was created, and every time you regenerate the parts or the assembly involved in the external reference, Creo Parametric looks for this feature’s references in the source part of the external reference.   In the tutorial below, Arnaud van de Veerdonk, Creo Product Manager, shows you how to configure Creo Parametric so external feature references are created without a dependency on the source model.   Watch the tutorial:   Create Standard Profile Configurations in Creo AFX   Those working with Creo Advanced Framework Extension (AFX) can quickly assemble, modify, and move profiles, creating joints between profiles, as well as creating, modifying, and copying connector or equipment elements.   In this tutorial, our Creo Product Manager, shows you how to quickly place standard profile configurations into an assembly using Creo AFX.   Here's the tutorial:   Handling Annotation Elements in MBD: 2 Tips   In model-based definition (MBD), getting annotations traditionally requires careful attention. You'd rather spend that time designing. That's why you need any tricks you can find that'll improve your efficiency when you're working with annotations.   In this tutorial, Creo Product Manager, Michael Fridman, shows two tips for working more efficiently with annotation elements in annotation features.   Watch the tips:     For more tips from our experts, watch the Tips from the Creo Masters main page.    
View full tip
Hello everyone and welcome to blog post #20 in this multibody blog series.   Today’s blog is about illustrating a use case around geometry re-use that became enabled with the new appearance (and reference) propagations in Creo 10.0’s Body Boolean and Split Body features.  (see Multibody: Appearance and Reference Propagation for Boolean Operations (ptc.com) )  In essence we added two new options to Body Booleans as shown in the image below.   Those options allow you to control color propagation and reference propagation. That means for the below example, that when you subtract the orange and white bodies from the green eyelet part, we can propagate the color to the corresponding mating cut faces, and transfer references from the original to the new surfaces, so that for the attached annotations automatically move to the cut surfaces.       So, what is this good for? An example use case for this might be a scenario where you have standardized cut-outs for a connector where you model the cut-outs as fully detailed and annotated bodies in a library part.   These bodies will then be inserted along with their annotations into the connector part where we then subtract and pattern them. During the subtract operation we can then not only create the target cut-out geometry, but also have the colors and the annotation references be transferred to the cut-out surfaces. All the sematic references of these annotations would thus continue to show in a semantic query for selected annotations. Here you see a video illustrating the workflow for the above example in Creo 10.0     Thanks for reading.  I hope it was informative and this is a valuable use case for you. If you liked it, give it a Kudo.   Back to Creo Parametric - Multibody Home: Start Here!   Enjoy!....Martin
View full tip
Check out this video on Creo Flow Analysis from PTC Application Engineers  Presenters: Lino Tozzi (Technical Specialist, Fellow) & Tom Quaglia (Creo Segment Sales).  (view in My Videos)
View full tip
Check out this video on Creo View from PTC Application Engineers  Presenters: Jason Petersen (Solution Consulting, Principal) and Lino Tozzi (Solution Consulting, Fellow).   (view in My Videos)
View full tip
(Remove a body versus hide a body vs delete body vs deleting/suppressing contributing features) Hello everyone and welcome to another blog post  in this Creo multibody blog series. Today’s topic: Various way to “get rid of” a body and their differences Let’s have a look at various concepts that you might want to apply depending on what you want to achieve. Creo offers the following: Hide/Show a body As with other objects you can use show/hide commands to control the visibility of bodies. This is just changing the visual appearance toggling the display for a selected body and does neither remove the body object from the model, nor its geometry or mass “Consume a body” in Boolean features Boolean features have a Keep body option, to control whether the tool bodies should be consumed in the operation or whether a copy of their geometry should be used for the Boolean operation. Consumed bodies are shown in the body folder depending on the tree filter settings.   “Remove body” feature This allows you to create a feature to consume a body. The body cannot be used further, and its geometry is removed. Note that the features are not removed or deleted but the geometry created by those features will not show anymore. Remove body is a feature so you can suppress or delete it or roll-back the model to before the Remove-Body feature to get the body back.   Would suppressing contributing features also work to get rid of a body? This could potentially work in very simple examples for cases where these contributing features have no dependent children features and none of the contributing features contribute to or impact other bodies as well. In contrast to that, the remove-body feature leaves the other design features intact and just removes the body at time of its regeneration. Note that the body is still active and used in regeneration states before the remove-body feature.   Good examples that illustrate the benefits and need for a remove body features (where suppressing features wouldn’t help or not be possible are:   a situation where you bring several bodies A,B and C into a part via a single import feature or copy-geometry, or merge/inheritance feature and you want to only remove body B. a situation where you mirror a part design having bodies A,B and C to get A’, B’ and C’ and you just want to get rid of B’     Delete a body The delete body command completely deletes the body from the model for situations where you want to entirely get rid of the body object, free up its name in the name space and entirely remove it from the internal model entity data base. This is possible for two workflows: Delete new empty body Delete a body that doesn’t have any contributing features anymore   (view in My Videos) Thanks for reading.  I hope it was informative. If you liked it, give it a Kudo.   Back to Creo 7.0 & 8.0 Multibody Home: Start Here!   Enjoy!....Martin  
View full tip
Applicable Releases: Creo Parametric 1.0 to 8.0   Description: In this video, we will be using Expert Moldbase Extension (EMX) to: Calculate the overall size of the model Get the bounding box of the model Get the model size as X, Y & Z coordinates
View full tip
I'm creating this blog to be the central home page for anyone interested in trying out the new functionality in Creo 4.0 Sneak Peek relating to Flexible Modeling in Sheet Metal and regular part mode. Below will be links to my other blog posts on specific detailed topics under the mentioned theme. I will update the links as I post more information. Ideally you might want to reply to this post so that we can keep the threads linked.   Thanks and best regards…Martin     FMX: Video - Exposure of Flexible Modeling tools in Sheet Metal FMX: Video - New Sheet Metal specific Flexible Modeling tools to modify Sheet Metal Design Objects
View full tip
Creating a relationship between parameters and dimensions.   Consultor Cleiton   (view in My Videos)
View full tip
In Creo 4.0 it is now possible to append wires and cables to branch bundles after the bundle has been created.  If you set configuration option prompt_extract_from_branches then you can control how wires and cables are extracted from a branch   Watch the attached video to learn more
View full tip
You can now assign material directly from the Model Tree or graphics area, by selecting the component and using the Right Mouse Button (RMB) menu and clicking Add Material.If the Materials node is already visible in the Model Tree, you can also activate the RMB menu from any of the
View full tip
Clay and realistic render of BMW model   (view in My Videos)
View full tip
"The way to add new materials to your library" Material used in the tutorial here.   Some more.     (view in My Videos)
View full tip
Check out this video on Creo Advanced Assembly from PTC Application Engineers Presenters: Lino Tozzi(Technical Specialist, Fellow) and Ryan Butcher (Technical Specialist, Fellow)   (view in My Videos)     To dive deeper into the subject, check out PTC University.
View full tip
Check out this video on Creo Surfacing from PTC Application Engineers Presenters: Mark Decraene (Technical Specialist, Principal) and Ryan Butcher (Technical Specialist, Fellow)   (view in My Videos)     To dive deeper into the subject, check out PTC University.
View full tip
Check out this video on Prismatic and Multi-Surface Milling from PTC Application Engineers Presenters: Lee Goodwin (Technical Specialist), Lino Tozzi (Technical Specialist, Fellow) and Tom Quaglia (Creo Segment Sales )  (view in My Videos)  
View full tip
PTC has improved Freestyle to allow users to split quad faces into n-sided faces. Click the command Add Edge to increase the number of edges per face. Each edge breaks the 4–sided face into smaller faces, providing better control to define the form. You can delete selected edges, which results in the automatic collapse of the faces and the deleted edge vertices. This gives you the flexibility to split the control mesh into any defined shape so you can create any type of geometry.
View full tip
Announcements