cancel
Showing results for 
Search instead for 
Did you mean: 
cancel
Showing results for 
Search instead for 
Did you mean: 

Community Tip - Stay updated on what is happening on the PTC Community by subscribing to PTC Community Announcements. X

Creo Parametric Tips

Sort by:
Check out this video on Creo "Sketcher" from PTC Application Engineers Presenters: Emily Pinto (Solution Consultant) and Ryan Butcher (Solution Consultant, Fellow) Original Date Presented: March 19, 2024   To dive deeper into the subject, check out Creo "Sketcher".
View full tip
Check out this video on Creo: "Things You Might Know, but Probably Don't from PTC Application Engineers. Presenters:  Ryan Butcher (Technical Specialist, Fellow) Original Date Presented: September 19,, 2023   To dive deeper into the subject, check out Creo UI Tips.  
View full tip
  Hello everyone and welcome to blog post #14 in this multibody blog series.   Today’s blog is about the use of the “Intersect” Feature to create the intersection curve between two bodies (or quilts) You might remember that Creo 7.0 introduced Boolean Operations to perform merge, subtract and intersect operations between bodies. These operations act upon a “target” body which is modified during the Boolean operation. The resulting object there is still a body. In order to create an intersection curve, we therefore cannot use the Body Boolean operations feature, but will use the “Intersect” feature within the “Editing” group.   Starting with Creo 7.0, this “Intersect” feature allows to select bodies as references. In this first example, we select Body 1 (yellow box) and Body  (grey cylinder) and get the full intersection curve as a result. This is illustrated in the image below. (Result is shown in small overlay image)   Note that you could also select just a single body in combination with one or multiple surfaces to get a partial intersection curve. In the example illustrated below we create the intersection curve based on a selection of the grey body 2 and 2 selected (red) surfaces of the yellow body 1.   Finally, what could this intersection curve be used for? Intersection curves allow for a fast creation of a quilt representing the surface contours that are covered by the intersection (in particular for closed curves). You can for example use the curve generated in the first example as input to create a designated area. The image below shows the “Designated Area” feature with the closed intersection curve as input when placed on the yellow Body 1. The resulting quilt is illustrated in the small additional image.   Starting with Creo 9.0 and higher you can also divide/split these surfaces based on those curves. Watch the video below to see an example use case of this. And as I was at video creation, I thought I could also re-emphasize the usage of Body visibility controls The usage of intent surfaces created by features such as “Divide Surface” and “Boolean Operations”     Thanks for reading.  I hope it was informative. If you liked it, give it a Kudo.   Back to Creo Parametric- Multibody Home: Start Here!   Enjoy!....Martin
View full tip
Hello everyone and welcome to blog post #20 in this multibody blog series.   Today’s blog is about illustrating a use case around geometry re-use that became enabled with the new appearance (and reference) propagations in Creo 10.0’s Body Boolean and Split Body features.  (see Multibody: Appearance and Reference Propagation for Boolean Operations (ptc.com) )  In essence we added two new options to Body Booleans as shown in the image below.   Those options allow you to control color propagation and reference propagation. That means for the below example, that when you subtract the orange and white bodies from the green eyelet part, we can propagate the color to the corresponding mating cut faces, and transfer references from the original to the new surfaces, so that for the attached annotations automatically move to the cut surfaces.       So, what is this good for? An example use case for this might be a scenario where you have standardized cut-outs for a connector where you model the cut-outs as fully detailed and annotated bodies in a library part.   These bodies will then be inserted along with their annotations into the connector part where we then subtract and pattern them. During the subtract operation we can then not only create the target cut-out geometry, but also have the colors and the annotation references be transferred to the cut-out surfaces. All the sematic references of these annotations would thus continue to show in a semantic query for selected annotations. Here you see a video illustrating the workflow for the above example in Creo 10.0     Thanks for reading.  I hope it was informative and this is a valuable use case for you. If you liked it, give it a Kudo.   Back to Creo Parametric - Multibody Home: Start Here!   Enjoy!....Martin
View full tip
Well-known community member, Stephen, tells us he has two interests: Creo - and saltwater fishing with his wife in the bays along the Texas coast for red drum, black drum, flounder, and sea trout. Below, a good day with a 30-pound black drum he released. Stephen is Texas born and raised, spending most childhood summers on his grandfather’s hard-working farm.  He’s been involved in Pro/Engineer-Creo community since the mid to late 90’s, well before PTC had an integrated community.   He says:  “I enjoy helping other users learn how to use Creo but mostly I like learning things about the software I didn’t know. There is likely not a week that goes by that I don’t learn something on the Community that I can put to use.  I absolutely know that without the community, I wouldn’t be as good of a Creo user.”  We couldn’t have said it better ourselves!   Right now, Stephen makes parts/assemblies and drawings although he said that he used to do a lot with Creo’s routed systems and sheet metal capabilities. He and his team directly support manufacturing and customer integration for everything his employer builds. He kindly shared with us a photo of a project on which he works.    Here’s how he describes the photo below:  "The yellow part is a Subsea Blowout Preventor that is shipping out from our manufacturing facility here in Houston. This is ½ of the product we manufacture here in Houston. This part is about 750,000 pounds of steel. The other ½ is another 500,000 pounds and is not pictured. It ships separately but are used together for offshore drilling as passive safety devices.   It took 3 days for this trailer to get from our manufacturing facility to our port facility near Baytown TX (about 50 miles)." Thanks to Stephen for his contributions to the Community.  Better together is what it's about. 
View full tip
Applicable Releases: Creo Parametric 1.0 to 8.0   Description: In this video, we will be using Expert Moldbase Extension (EMX) to: Calculate the overall size of the model Get the bounding box of the model Get the model size as X, Y & Z coordinates
View full tip
Hello all and welcome to another blog post in this multibody blog series. Todays topic: Construction bodies! Construction body are a pretty unique, powerful concept in Creo’s multibody implementation. As such it is really important to know about them and to understand how to use them. So, what are construction bodies? Construction bodies are bodies that are used for the design of your model, but do not contribute to the final geometry or mass. That means that similar on how you used quilts in the past to create additional geometry helping with the construction of your design, you can now do the very same with solid geometry. The construction attribute of these bodies will then help you to differentiate that geometry and automatically exclude it. Excluding them from mass properties is just one out of more than a dozen workflows where they are treated special. You will find more details in the video.   (view in My Videos) Thanks for reading.  I hope it was informative. If you liked it, give it a Kudo.   Back to Creo 7.0 & 8.0+ Multibody Home: Start Here!   Enjoy!....Martin
View full tip
(Remove a body versus hide a body vs delete body vs deleting/suppressing contributing features) Hello everyone and welcome to another blog post  in this Creo multibody blog series. Today’s topic: Various way to “get rid of” a body and their differences Let’s have a look at various concepts that you might want to apply depending on what you want to achieve. Creo offers the following: Hide/Show a body As with other objects you can use show/hide commands to control the visibility of bodies. This is just changing the visual appearance toggling the display for a selected body and does neither remove the body object from the model, nor its geometry or mass “Consume a body” in Boolean features Boolean features have a Keep body option, to control whether the tool bodies should be consumed in the operation or whether a copy of their geometry should be used for the Boolean operation. Consumed bodies are shown in the body folder depending on the tree filter settings.   “Remove body” feature This allows you to create a feature to consume a body. The body cannot be used further, and its geometry is removed. Note that the features are not removed or deleted but the geometry created by those features will not show anymore. Remove body is a feature so you can suppress or delete it or roll-back the model to before the Remove-Body feature to get the body back.   Would suppressing contributing features also work to get rid of a body? This could potentially work in very simple examples for cases where these contributing features have no dependent children features and none of the contributing features contribute to or impact other bodies as well. In contrast to that, the remove-body feature leaves the other design features intact and just removes the body at time of its regeneration. Note that the body is still active and used in regeneration states before the remove-body feature.   Good examples that illustrate the benefits and need for a remove body features (where suppressing features wouldn’t help or not be possible are:   a situation where you bring several bodies A,B and C into a part via a single import feature or copy-geometry, or merge/inheritance feature and you want to only remove body B. a situation where you mirror a part design having bodies A,B and C to get A’, B’ and C’ and you just want to get rid of B’     Delete a body The delete body command completely deletes the body from the model for situations where you want to entirely get rid of the body object, free up its name in the name space and entirely remove it from the internal model entity data base. This is possible for two workflows: Delete new empty body Delete a body that doesn’t have any contributing features anymore   (view in My Videos) Thanks for reading.  I hope it was informative. If you liked it, give it a Kudo.   Back to Creo 7.0 & 8.0 Multibody Home: Start Here!   Enjoy!....Martin  
View full tip
Hello Multibody community!   Welcome to a second post on multibody capabilities added in Creo 7.0.1. What I had not yet been fully covering in the last post was how Creo & Windchill interact as it relates to the multibody concept. So, here a summary of Multibody support for Windchill & Visualization General behavior Multibody parts are managed similarly to single body parts, bodies are not exposed Windchill versions prior to Windchill 12 Body designation information is ignored when connected to a Windchill Server version not supporting body designation yet Publishing of multibody parts to Creo View is supported since Creo View 6.1 (including exposure of bodies to Creo View) Windchill 12 & Creo 7.0.1 Support of Body designation, including Transfer of Body designation information from Creo to Windchill for models containing designated bodies WT part creation for designated bodies if BOM Designation is set (.prt, .asm) IBA mapping & propagation for body materials and mass property parameters Note on Windchill configuration: those attributes have to be added to the Body (under Model Items) type definition. They need to be part of the type definition similar as typically being done for the CAD Document type.   Here is a quick demo of the above capabilities (view in My Videos)   Back to Creo 7.0 Multibody Home: Start Here!   Enjoy!....Martin      
View full tip
Creo Parametric: Multibody Home --  Start Here!   I'm creating this blog to be the central home page for anyone interested in trying out the new capabilities first introduced in Creo 7.0  that support multibody design. Below will be links to other blog posts on specific detailed topics under the general heading of multibody. I'm interested in getting your feedback on all the new stuff, but I also want to try to do this in a somewhat organized fashion. So, you can think of this blog as the top node of a tree that will have a number of branches below it for the various multibody related topics.   In parallel to the list of blog posts below, I also plan to maintain a Multibody Infos post that provides you with links to further information, documentation, presentations, and any other information bits and pieces around multibody design in Creo. To get going effectively, I encourage you to first go through the What’s new material and tutorials that you find there, so that you have an overview and high level background on the use cases and capabilities. That will allow me then to go one level deeper and include some tips, tricks etc. in the blog posted here. I hope to be able to post new information regularly and hope you tune in, find it beneficial and give feedback in return.   If you want to send me private messages, that’s fine, too. In particular if you have any suggestion on future blog post topics or questions, feel free to contact me at mneumueller@ptc.com . Enjoy…Martin   Blog posts: Multibody – Intro, Model tree interaction and What’s that default body doing? Multibody- Seven 90sec-Tipps & Tricks around Booleans & Split Multibody - So many ways to trim a body Multibody - Creo 7.0.1 Enhancements  Multibody -  Windchill 12 & Creo 7.0.1 Multibody –How to display a body parameter in the model tree  Multibody – How to display, use or call-out a body parameter – Part 1  Multibody - How to display, use or call-out a body parameter – Part 2 Multibody - Body selection, Body object vs Surface referencing Multibody - How to get rid of a body? -  Show/Hide vs Remove Body vs Delete Body Multibody - How to save out a single body to .stl or step? Multibody - How does this all work with reference parts for MoldDesign and  NC?  Multibody - What are these Construction bodies? and all the details around them…. How to create a body intersection curve and what might it be good for? Multibody - How do I >position< bodies?  Multibody - A simple body-based motion envelope cutout example Multibody - Clearance & Creepage Analysis Multibody - Model Tree Auto-locate capability: Update – Creo 7.0 vs Creo 8.0 & Creo 9.0 Multibody - External Copy Geometry (ECG) and body attribute propagation Multibody –  A "Geometry Re-use"- Use Case that became possible with new capabilities in Creo 10.0  ..... And more to come…
View full tip
Check out this video on Creo "Resolving Geometry Issues" from PTC Application Engineers Presenters: Mark DeCraene (Solution Consultant) and Ryan Butcher (Solution Consultant, Fellow) Original Date Presented: July 23, 2024  
View full tip
Check out this video on Creo "What's New in Creo 11" from PTC Application Engineers Presenters: Lino Tozzi (Solution Consultant, Fellow) and Ryan Butcher (Solution Consultant, Fellow) Original Date Presented: May 21, 2024   To dive deeper into the subject, check out Creo "What's New in Creo 11".  
View full tip
Check out this video on Creo Additive MFG from PTC Application Engineers Presenters: Lino Tozzi (Solution Consultant, Fellow) and Ryan Butcher (Solution Consultant, Fellow) Original Date Presented: November 14, 2023 To dive deeper into the subject, check out Creo Additive MFG.      
View full tip
Check out this video on Creo Composites from PTC Application Engineers Presenters: Lee Goodwin (Technical Specialist, Principal) and Ryan Butcher (Technical Specialist, Fellow) Original Date Presented: August 15,, 2023 To dive deeper into the subject, check out Creo Composites Learning.  
View full tip
Check out this video on What's New in Creo 10 Tips and Techniques session  from PTC Application Engineers. Presenters: Jason Petersen (Solution Consulting, Principle) and Ryan Butcher (Solution Consulting, Fellow).   What's New in Creo 10 Learning  
View full tip
Check out this video on Creo Automation with Smart Assembly from PTC Application Engineers and Sigmaxim (PTC Partner). Sigmaxim Presenters: Nelson Caperton (Dir, Business Development), Joel Beckley (Dir, Engineering), Michael Denis (Systems Engineer,Carrier) and Ryan Butcher (Solution Consulting, Fellow, PTC).   Creo Automation with Smart Assembly Learning      
View full tip
Check out this video on Creo Parametric Design Automation Tips and Techniques session  from PTC Application Engineers and CadActive (PTC Partner). Presenters: Phil Clukies (Account Manager, CadActive), Ben Bowman (Solutions Engineer, CadActive) and Ryan Butcher (Solution Consulting, Fellow, PTC).   Creo Design Automation Learning  
View full tip
Check out this video on Creo Parametric Ansys Simulation Tips and Techniques session  from PTC Solution Consultants. Presenters: Jason Petersen (Solution Consulting, Principal) and Ryan Butcher (Solution Consulting, Fellow).   Creo 9.0 What's New  
View full tip
In these videos we explore different options to create round geometry that cannot be achieved with one solid round feature. Models can be downloaded from Tech Support article CS322595. Surf-Surf variable radius round with spine Surfaces rounds with boundary blend patch    
View full tip
Check out this video on how to learn Creo Parametric  from PTC.  Presenters: Scott Barkman (PTC University Programs, Director) and Ryan Butcher (Solution Consulting, Fellow).   Creo Parametric Learning   (view in My Videos)
View full tip
Check out this video on Creo Parametric 8 & 9 Update from PTC Application Engineers  Presenters: Lee Goodwin (Solution Consulting, Principle) and Ryan Butcher (Solution Consulting, Fellow).   Creo ECAD MCAD Collaboration Learning   (view in My Videos)
View full tip
Announcements