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Style theming is a Beta feature that allows you to customize the look of your mashups and widgets.   A style theme is a set of styling properties for elements such as text, colors, and lines that you can apply to a mashup. You can manage styles for multiple mashups more easily by using style themes. Style theme apply on a mashup level, unlike style definitions, which apply on a widget level. When you apply a style theme to a mashup, all embedded widgets and mashups will derive styling properties from the style theme for the top level mashup. You can perform the following tasks:   • Create and modify style themes. • Apply a style theme to one or more mashups. • Reuse a style theme by using Import/Export. • Define custom CSS for a style theme. CSS rules are applied to all mashups that use the style theme.   Style theme support is limited to the following types widgets: • New widgets — You can only apply a style theme to these widgets. • Hybrid widgets — You can use style definitions or a style theme to style these widgets.   NOTE: You can enable or disable style themes for hybrid widgets by using the (BETA) UseThemeForHybrids property in the mashup properties panel. However, you cannot use style definitions with web component widgets.   To read more about Base Theme, Creating, and Modifying Style Themes, refer to our ThingWorx Help Center.
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This post is part of the series Forced Root Cause Monitoring via Mashups and Modal Popups To not feel lost or out of context, it's recommended to read the main post first. Testing the Mashups Open the rcp_MashupMain in a new browser window For this test I find it easier to have the rcp_AlertThing and the Mashup in two windows side-by-side to each other The Mashup should be completely empty right now Nothing in the historic table (Grid) The Selected Reason is blank The Checkbox is false In the rcp_AlertThing switch the trigger to false The following will now happen The new value will be automatically pushed to Mashup The checkbox will switch to true The validator now throws the TRUE Event, as the condition is met and the trigger is indeed true The TRUE Event will invoke the Navigation Widget's Navigate service and the modal popup will be opened The user now only has the option to select one of the three states offered by the Radio Button selector, everything else will be greyed out After choosing any option, the SelectionChanged Event will be fired and trigger setting the selectedState as well as closing the popup The PopupClosed Event in our MashupMain will then be fired and populate the selectedState parameter into the textbox (just for display) and will also call the SetProperties service on our Thing, updating the selectedReason with the selectedState parameter value Once the property is set and persisted into the ValueStream via the SetProperties' ServiceInvokeCompleted Event, we clear the trigger (back to false) and update the Grid with the new data In the AlertThing, refresh the properties to actually see the trigger false and the selectedReason to whatever the user selected Note: When there is a trigger state and the trigger is set to true the popup will always be shown, even if the user refreshes the UI or the browser window. This is to avoid cheating the system by not entering a root cause for the current issue. As the popup is purely depending on the trigger flag, only clearing the flag can unblock this state. The current logic does not consider to close the popup when the flag is cleared - this could however be implemented using the Validator's FALSE Event and adding additional logic
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This post is part of the series Forced Root Cause Monitoring via Mashups and Modal Popups To not feel lost or out of context, it's recommended to read the main post first. Create the Main Mashup Create a new Mashup called "rcp_MashupMain" as Page and Responsive Save and switch to the Design tab Design Add a Layout with two Columns In the right Column add another Layout (vertical) with a Header and one Row Add a Grid to the Row Add a Panel to the Header Add a Panel into the Panel (we will use a Panel-In-Panel technique for a better design experience) Set "Width" to 200 Set "Height" to 50 Set "Horizontal Anchor" to "Center" Set "Vertical Anchor" to "Middle" Delete its current "Style" and add a new custom style - all values to default (this will create a transparent border around the panel) Add a Label to the inner Panel Set "Text" to "Historic data of what went wrong" Set "Alignment" to "Center Aligned" Set "Width" to 200 Set "Top" to 14 Add a Panel to the left Column Add a Navigation Widget to the Panel This will call the Popup Window when its Navigate service is invoked (by a Validator) Set "MashupName" to "rcp_MashupPopup" Set "TargetWindow" to "Modal Popup" Set "ShowCloseButton" to false Set "ModalPopupOpacity" to 0.8 (to make the background darker and give more visual focus to the popup) Set "FixedPopupWidth" to 500 Set "FixedPopupHeight" to 300 Set "PopupScrolling" to "Off" Set "Visible" to false, so it will not be shown to the user during runtime Add a Textbox to the Panel This will show the numeric value corresponding to the State selected in the modal popup This will just be used for displaying with no other functionality - so that we can verify the actual values chosen Set "Read Only" to true Set "Label" to "Selected Reason (numeric value)" Add a Checkbox to the Panel This will be used an input for the Validator to determine if an error state is present or not Set "Prompt" to "Set this box to 'true' to trigger the popup. Set the value via the Thing to simulate a service. Once the value is set, the trigger is set to 'false' as the popup has been dealt with. A new historic entry will be created." Set "Disabled" to true Set "Width" to 250 Add a Validator to the Panel This will determine if the checkbox (based on the trigger / error state) is true or false. If the checkbox switches to true then the validator will call the Navigate service on the Navigation Widget. Otherwise it will do nothing. Click on Configure Validator Add Parameter Name: "Input" Base Type: BOOLEAN Click Done Set "Expression" to "Input" (the Parameter we just created) Set "AutoEvaluate" to true Save the Mashup Data In the Data panel on the right hand side, click on Add entity Choose the "rcp_AlertThing" and select the following services GetProperties (execute when Mashup is loaded) SetProperties QueryPropertyHistory (execute when Mashup is loaded) clearTrigger Click Done and the services will appear in the Data panel Connections After configuring the UI elements and the Data Sources we now have to connect them to implement the logic we decided on earlier GetProperties service Drag and drop the trigger property to the Checkbox and bind it to State Set the Automatically update values when able to true SetProperties service From the Navigation Widget drag and drop the selectedState property and bind it to the SetProperties service selectedReason property From the Navigation Widget drag and drop the PopupClosed event and bind it to the SetProperties service From the SetProperties service drag and drop the ServiceInvokeCompleted event and bind it to the clearTrigger service From the SetProperties service drag and drop the ServiceInvokeCompleted event and bind it to the QueryPropertyHistory service QueryPropertyHistory service Drag and drop the Returned Data's All Data to the Grid and bind it to Data On the Grid click on Configure Grid Columns Switch the position of the timestamp and selectedReason fields with their drag and drop handles For the selectedReason Set the "Column Title" to "Reason for Outage" Switch to the Column Renderer & State Formatting tab Change the format from "0.00" to "0" (as we're only using Integer values anyway) Choose the State-based Formatting Set "Dependent Field" to "selectedReason" Set "State Definition" to "rcp_AlertStateDefinition" Click Done clearTrigger service There's nothing more to configure for this service As the properties will automatically be pushed via the GetProperties service, there's no special action required after the service invoke for the clearTrigger service has been completed Validator Widget Drag and drop the Validator's TRUE event to the Navigation Widget and bind it to the Navigate service Drag and drop the Checkbox State to the Validator and bind it to the Input parameter Navigation Widget Drag and drop the Navigation Widget's selectedState to the Textbox and bind it to the Text property Save the Mashup
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This post is part of the series Forced Root Cause Monitoring via Mashups and Modal Popups To not feel lost or out of context, it's recommended to read the main post first. Create a Popup Mashup Create a new Mashup called "rcp_MashupPopup" as Page and Static Save and switch to the Design tab Design Edit the Mashup Properties Set "Width" to 500 Set "Height" to 300 Add a new Label Set "Text" to "Something went wrong - what happend?" Set "Alignment" to "Center Aligned" Set "Width" to 230 Set "Top" to 55 Set "Left" to 130 Add a new Radio Button Set "Button States" to "rcp_AlertStateDefinition" Set "Top" to 145 Set "Left" to 25 Set "Width" to 450 Set "Height" to 100 In the Workspace tab, select the "Mashup" Click on Configure Mashup Parameters Add Parameter Name: "selectedState" BaseType: NUMBER Click Done Save the Mashup Connections Select the Radio Button Drag and drop its Selected Value property to the Mashup and bind it to the selectedState Mashup Parameter Drag and drop its SelectionChanged event to the Mashup and bind it to the CloseIfPopup service Save the Mashup
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This post is part of the series Forced Root Cause Monitoring via Mashups and Modal Popups To not feel lost or out of context, it's recommended to read the main post first. Create Entities AlertStateDefinition Create a new StateDefinition called "rcp_AlertStateDefinition" In the State Information tab, select Apply State: Numeric from the list on the right hand side Create a new State: Less than or equal to "1" Display Name: "Something good" Style: a new custom style with text color #f5b83d (orange) Create a new State: Less than or equal to "2" Display Name: "Something bad" Style: a new custom style with text color #f55c3d (red) Create a new State: Less than or equal to "3" Display Name: "Something ugly" Style: a new custom style with text color #ad1f1f (red) with a Font Bold Edit the "Default" State Set the Style: a new custom style with text color #36ad1f (green) We will not use this style, but in case we need a default configuration it will blend into the color schema Save the StateDefinition ValueStream Create a new ValueStream called "rcp_ValueStream" (choose a default ValueStream, not a RemoteValueStream) Save the ValueStream AlertThing Create a new Thing called "rcp_AlertThing" Based on a Generic Thing Base Thing Template Using the rcp_ValueStream Value Stream In the Properties and Alerts tab create the following Properties Name: "trigger" Base Type: BOOLEAN With a Default Value of "false" Check the "Persistent" checkbox Name: "selectedReason" BaseType: NUMBER Check the "Persistent" checkbox Check the "Logged" checkbox Advanced Settings: Data Change Type: ALWAYS In the Services tab create a new Service Name: "clearTrigger" No Inputs and no Outputs Service code me.trigger = false; When this service is executed, it will set the trigger Property to false Click Done to complete the Service creation Save the Thing
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This post is part of the series Forced Root Cause Monitoring via Mashups and Modal Popups To not feel lost or out of context, it's recommended to read the main post first. Before we start Create a new Project called "RootCausePopups" and save it. In the New Composer set the Project Context (top left box) to the "RootCausePopups" project. This will automatically add all of our new Entities into our project. Otherwise we would have to add each Entity manually on creation.
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This post is part of the series Forced Root Cause Monitoring via Mashups and Modal Popups To not feel lost or out of context, it's recommended to read the main post first. Required Logic The following logic will help us realizing this particular use case: The trigger property on the AlertThing switches from false to true. The MashupMain will receive dynamic Property updates via the AlertThing.GetProperties service. It will validate the value of the trigger Property and if it's true the MashupMain will show the MashupPopup as a modal popup. A modal popup will be exclusively in the foreground, so the user cannot interact with anything else in the Mashup except the modal popup. In the modal popup the user chooses one of the pre-defined AlertStateDefinitions. When a State is selected, the popup will set the State as a Mashup Parameter, pass this to the MashupMain and the popup close itself. When the MashupPopup is closed, the MashupMain will read the Mashup Parameter The MashupMain will set the selectedReason in the AlertThing to the selected value. It will also reset the trigger property to false. This allows the property to be set to true again to trigger another forced popup. On any value change the AlertThing will store the selectedReason State in a ValueStream to capture historic information on which root causes were selected at which time. The ValueStream information will be displayed as a table in a GridWidget in the MashupMain once the new properties have been set.
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This post is part of the series Forced Root Cause Monitoring via Mashups and Modal Popups To not feel lost or out of context, it's recommended to read the main post first. Required Entities In this simplified example we'll just use a Thing to set a status triggering the popup. This Thing will have two properties and one service: Properties trigger (Boolean) - to indicate if an error status is present or not, if so - trigger the popup selectedReason (Number) - to indicate the selected reason / root cause chosen in the modal popup Service clearTrigger - to reset the trigger to "false" once a reason has been selected The selectedReason will be logged into a ValueStream. In addition to the Thing and the ValueStream we will need a StateDefinition to pre-define potential root causes to be displayed in the popup. We will use three states to be used in a traffic-light fashion to indicate the severity of the issue in a custom color schema. To display the monitoring Mashup and the popup we will need two Mashups.
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Warning This post is quite long, has various chapters and you might get bored reading it. If you just want a summary read the "Use case" and "Conclusion" chapter - and maybe the "Required Logic" chapter, because I made a cool graph for it. The rest is all about implementation... Introduction I recently had the opportunity to deliver a ThingWorx training for Saint Gobain. One of the use cases for their ThingWorx application is monitoring machine errors and outages on the production line. If an outage or error status is triggered, the machine operator will see a popup on the monitoring screen where he is forced to select a root cause. This root cause will then be persisted in ThingWorx for more data transformation, analytics and reporting - like cost analysis or optimization opportunities. During the training we were also discussing on how such a forced root cause monitoring can be implemented via Mashups and the usage of modal popups. I've compiled the details into this post as it might also interest other developers. The ThingWorx Entities I'm using in this example can be downloaded from here Note: I'm using the word "Alert" here - but not in the context of a ThingWorx Property Alert... just beware to not be confused due to the wording. Use Case One of the requirements for Saint Gobain's IoT Solution was an interactive alert monitoring directly in the factory on the production machines. Let's say the machine has stopped, the root cause should be recorded. For this an interactive popup will be displayed on the machine's monitoring display and an employee has to choose the root cause from a pre-defined list. This could be planned outages, e.g. for maintenance or unplanned outages, e.g. material jam. The root cause will then be recorded and a history of outage causes can be stored in a ThingWorx value stream. This can then be later analyzed with e.g. ThingWorx Analytics capabilities to understand and optimize the machine's production capabilities and efficiency. As the root cause must be entered, the popup will be forced to be displayed when a certain condition / criteria is met - and it will only disappar when a root cause is chosen. The user should not be able to interact with any other elements of the Mashup and not be able to just close the popup. The popup will close itself and reset the initial condition once the root cause has been identified and chosen. Requirements Required Entities Required Logic Note: Just to make it easier to manage and export Entities, I will add all of the created elements in a new Project called RootCausePopups. All of the elements will have a "rcp_" added in front of their name - just to make it easier for me to find and identify them. Implementation Before we start - set a Project Context Create Entities Create a Popup Mashup Create the Main Mashup Testing the Mashups Conclusion Certain conditions (like the state of a checkbox) can be used to trigger modal popups. A modal popup forces a user interaction and the interaction will not offer any other option until a choice is made. With these parameters it's easy to have mandatory reaction from users when it's important to capture data which rely on the analysis of an engineer or a user - e.g. reasons for machine outages. Using this technique there's not much training required for staff, other than pushing a button with an option of their choice - this saves quite some time in capturing data in any other way (e.g. updating Excel files or manual pen-and-paper techniques). As this data is now part of the ThingWorx instance it can be used for further transformation, analysis or just for monitoring purposes There's of course more possibilities when it comes to states and formatting which would exhaust the context of this post - but feel free to explore... In the example we wouldn't need the textbox, but it's there to demonstrate if the correct values are persisted or not In the example we could of course also set the visibility of the checkbox to false, so that we would only see the popup and the Grid holding historic information We could also create different StateDefinitions to color-format / text-format the input differently from the output in the Grid If you found this interesting (and actually made it to the end of this post) - feel free to play with this concept a bit more... The dependencies might seem a bit difficult, but it should be easy to implement and to adjust to your own ideas and requirements.
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As it is not available in support.ptc.com. Please provide Creo View and Thing View Widget Documentation or guide to view 3D Object in custom mashup/UI except for the ThingWorx Navigate app.   I am posting this request to the community. Not for this ThingWorx developers portal after discussing it with PTC technical support. Please refer to article CS291582.   LeighPTC, I have no option to do move to the community again. But this had happened.   The post Creo View and Thing View Widget Documentation to view 3D Object in custom mashup/UI. was moved by LeighPTC.   Please don't move this request to the ThingWorx developers portal.    So that PTC Customer can have Creo View and Thing View Widget Documentation to view 3D Object in custom mashup/UI. As it is not available.   Many thanks, Rahul
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If your mashups are feeling cramped and crowded, we’ve got some good news for you. Coming in our next release, ThingWorx will offer truly responsive layouts for your mashups, allowing you to adjust the size of your viewport or present a mashup on a variety of displays—laptop, tablet, phone, etc.—without compromising presentation or responsiveness. This new layout capability is based on Flexbox. Check out this article to learn more.   Here’s a sneak peek of our new layout editor. It’s still in development, but I hope you can start to see how you can use this in your UI development.   Sneak Peek: Responsive Mashup Layout Notice the ability to split the layout into containers. Each of the containers allows you to horizontally or vertically layout, distribute from left or right, align from top or bottom, justify space between widgets, etc. This gives you as the developer ultimate control to define the responsiveness of the mashup.   Like what you see? Any feedback? Let me know below!   Stay connected, Kaya
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In this session, we pick up where we left off with the mashup which was worked on in part 1 of our Advanced Mashup Expert Session series. Specifically, we will explore the concepts of master mashups, session variables, and media entities, using each to further enhance the look and feel of our mashup.     For full-sized viewing, click on the YouTube link in the player controls. Visit the Online Success Guide to access our Expert Session videos at any time as well as additional information about ThingWorx training and services.
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This video builds upon the mashup created in the basic session, and strives to create a more polished, user-friendly interface that is ready for deployment. In part 1, we’ll take a look at advanced layout designs and include a more varied set of widgets to help draw attention to some of the more pertinent properties being captured within the mashup.   For full-sized viewing, click on the YouTube link in the player controls. Visit the Online Success Guide to access our Expert Session videos at any time as well as additional information about ThingWorx training and services.  
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Previously Installing & Connecting C SDK to Federated ThingWorx with VNC Tunneling to the Edge device Installing and configuring Web Socket Tunnel Extension on ThingWorx Platform Overview     Using the C SDK Edge client configuration we did earlier, we'll now create above illustrated setup. In this C SDK Client we'll push the data to ThingWorx Publisher with servername : TW802Neo to ThingWorx Subscriber servername : TW81. Notice that the SteamSensor2 on the pulisher server is the one binding to the C SDK client and the FederatedSteamThing on subscriber is only getting data from the SteamSensor2. Let's crack on!   Content   Configure ThingWorx to publish Configure ThingWorx to subscribe Publish entities from Publisher to the Subscriber Create Mashup to view data published to the subscriber Pre-requisite Minimum requirement is to have two ThingWorx servers running. Note that both ThingWorx systems can be publisher & subscriber at the same time.   Configure ThingWorx Publisher   Configuring Federation Subsystem   1. Navigate to ThingWorx Composer > Subsystems > Federation Subsystems and configure the following highlighted sections   Essentially its required to configure the Server Identification, i.e. My Server name (FQDN / IP) , My Server Description (optional) Federation subscribers this server publishes to, i.e. all the server you want to publish to from this server. Refer to the Federation Subsystem doc in the Help Center to check detail description on each configurable parameter.   2. Save the federation subsystem   Configuring a Thing to be published   1. Navigate back to the Composer home page and select the entity which you'd like to publish 2. In this case I'm using SteamSensor2 which is created to connect to the C SDK client 3. To publish edit the entity and click on Publish checkbox, like so 4. Save the entity   Configure ThingWorx Subscriber     Configuring Federation Subsystem   1. Navigate to ThingWorx Composer > Subsystems > Federation Subsystems and configure the following highlighted sections   Essentially its required to configure the Server Identification, i.e. My Server name (FQDN / IP) , My Server Description (optional) Refer to help center doc on Federation Subsystems should you need more detail on the configurable parameter If you only want to use this server as a subscriber of entities from the publishing ThingWorx Server, in that case you don't have to Configure the section Federation subscribers this server publishes to, I've configured here anyway to show that both servers can work as publishers and subscribers   2. Save the federation subsystem   Configuring a Thing to subscribe to a published Thing 1. Subscribing to an entity is fairly straight forward, I'll demonstrate by utilizing the C SDK client which is currently pushing values to my remote thing called SteamSensor2 on server https://tw802neo:443/Thingworx 2. I have already Published the StreamSensor2, see above section Configuring a Thing to be published 3. Create a Thing called FederatedStreamThing with RemoteThingWithTunnels as ThingTemplate, 4. Browser for the Identifier and select the required entity to which binding must be done, like so   5. Navigate to the Properties section for the entity, click Manage Bindings to search for the remote properties like so for adding them to this thing:     6. Save the entity and then we can see the values that were pushed from the client C SDK     7. Finally, we can also quickly see the values pulled via a Mashup created in the subscriber ThingWorx , below a is a simple mashup with grid widget pulling values using QueryPropertyHistory service  
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Disclaimer: This post does of course not express any political views.   Pie Chart Coloring   In ThingWorx Pie Charts use a default color schema based on the DefaultChartStyle Definitions. These schemas are using fixed numbering and coloring systems, e.g. 1 is blue, 2 is green, 3 is red and so on. All Pie Charts will be rendered with these colors in the same order, no matter which data the chart is using. Visualization of data with the default colors might not necessarily help in creating an easy to read chart.   Just take a look at the following example with the default color schema. Let's just take political parties - as they are usually associated with a distinct color - to illustrate how the default color schema will fail depending on the data displayed.         In the first example, just by sheer coincidence the colors are perfectly matching the parties. When introducing a new party to the pool suddenly the blues are rendered green and the yellows rendered light-blue etc. This can be quite confusing, especially on election night 😉   Custom Color Schema   PoliticalParties Thing   To test a custom color schema, we first need to create a new Thing: PoliticalParties as a GenericThing Add a dataset property with the following PoliticalParties DataShape.         Save the Thing and set the InfoTable to:   Key Value The Purples 20 The Blues 20 The Greens 20 The Reds 20 The Yellows 20 Others 20   Number values don't actually matter too much, as the Pie Chart will automatically distribute them according to their percentage.   PoliticalParties Mashup   Create a new Mashup and add a PieChart to the canvas. Bind the PoliticalParties > GetPropertyValues > dataset to the Data input of the Widget. Ensure to set the LabelField to key and the ValueField to value for a correct mapping.     Save the Mashup and preview it.   It should show a non-matching color for each party listed in the InfoTable.   Custom Styles and States   Create new custom Style Definitions for each political party. As the Pie Chart is only using the Background Color other properties can stay on the default. I chose to go with a more muted version of the colors to make the chart easier to look at.         With the newly defined colors we can now generate a new State Definition as follows:       The States allow to evaluate the key-Strings in the Thing's InfoTable and assign a Style Definition depending on the actual value. In this definition we map a color schema based on the InfoTable's key-value to create a 1:1 mapping for the Strings.   This means, no matter where a certain party is positioned in the chart it will be tinted with its associated color.   Refining the Mashup   Back in the Mashup, select the PieChart. In the ColorFormat property choose the newly created State Definition.     Save the Mashup and preview it. With the States and Styles applies, colors are now displayed correctly.       Even when changing positions and numbers in the original InfoTable of the PoliticalParties Thing, the chart now considers the mapping of Strings and still displays the colors correctly.  
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This Best Practices document should offer some guidelines and tips & tricks on how to work with Timers and Schedulers in ThingWorx. After exploring the configuration and creation of Timers and Schedulers via the UI or JavaScript Services, this document will also highlight some of the most common performance issues and troubleshooting techniques.   Timers and Schedulers can be used to run jobs or fire events on a regular basis. Both are implemented as Thing Templates in ThingWorx. New Timer and Scheduler Things can be created based on these Templates to introduce time based actions. Timers can be used to fire events in a certain interval, defined in the Timer's Update Rate (default is 60000 milliseconds = 1 minute). Schedulers can be used to run jobs based on a cron pattern (such as once a day or once an hour). Schedulers will also allow for a more detailed time based setup, e.g. based on seconds, hours, days of week or days months etc. Events fired by both Timers and Schedulers can be subscribed to with Subscriptions which can be utilized to execute custom service scripts, e.g. to generate "fake" or random demo data to update Remote Things in a test environment. In general subscriptions and scripts can be used to e.g. run regular maintenance tasks or periodically required functions (e.g. for data aggregation) For more information about setting up Timers and Schedulers it's recommended to also have a look at the following content:   How to set up and configure Timers How to set up and configure Schedulers How to create and configure Timers and Schedulers via JavaScript Services Events and Subscriptions for Timers and Schedulers   Example   The following example will illustrate on how to create a Timer Thing updating a Remote Thing using random values. To avoid any conflicts with permissions and visibility, use the Administrator user to create Things.   Remote Thing   Create a new Thing based on the Remote Thing Template, called myRemoteThing. Add two properties, numberA and numberB - both Integers and marked as persistent. Save myRemoteThing. Timer Thing   Create a new Thing based on the Timer Template, called myTimerThing. In the Configuration, change the Update Rate to 5000, to fire the Event every 5 seconds. User Context to Administrator. This will run the related services with the Administrator's user visibility and permissions. Save myTimerThing. Subscriptions   To update the myRemoteThing properties when the Timer Event fires, there are two options: Configure a Subscription on myRemoteThing and listen to Timer Events on the myTimerThing. Configure a Subscription on myTimerThing and listen to Timer Events on itself as a source. In this example, let's go with the first option and Edit myRemoteThing. Create a new Subscription pointing to myTimerThing as a Source. Select the Timer Event Note that if no source is selected, the Timer Event is not availabe, as myRemoteThing is based on the Remote Thing Template and not the Timer Template Enable the Subscription. In the Script area use the following code to assign two random numbers to the Thing's custom properties: me.numberA = Math.floor(Math.random() * 100); me.numberB = Math.floor(Math.random() * 100); Save myRemoteThing. Validation   The Subscription will be enabled and active on saving it. Switch to the myRemoteThing Properties Refreshing the Values will show updates with random numbers between 0 and 99 every 5 seconds (Timer Update Rate).   Performance considerations   Timers and Schedulers are handled via the Event Processing Subsystem. Metrics that impact current performance can be seen in Monitoring > Subsystems > Event Processing Implementing Timers and Schedulers on a Thing Template level might flood the system with services executions originating from Subscriptions to Timer / Scheduler triggered Events. Subscribing to another Thing's Events will be handled via the Event Processing Subsystem. Subscribing to an Event on the same Thing will not be handled via the Event Processing Subsystem, but rather execute on the already open in memory Thing. If Timers and Schedulers are not necessarily needed, the Services can be triggered e.g. via Data Change Events, UI Interactions etc. Recursion can be a hidden performance contributer where a Subscription to a certain Event executes a service, triggering another Event with recursive dependencies. Ensure there are no circular dependencies and service calls across Entities. If possible, reads for each and every action from disk should be avoided. Performance can be increased by storing relevant information in memory and using Streams or Datatables or for persistence. If possible, call other Services from within the Subscription instead of handling all code within the Subscription itself. For full details, see also Timers and Schedulers - Best Practice   How to identify and troubleshoot technical issues   Check the Event Processing Subsystem for any spikes in queued Events (tasks submitted) while the total number of tasks completed is not or only slowly increasing. For a historical overview, search the ApplicationLog for "Thingworx System Metrics" to get system metrics since the server has been (re-) started. In the ApplicationLog the message "Subsystem EventProcessingSubsystem is started" indicates that the Subsystem is indeed started and available. Use custom loggers in Services to get more context around errors and execution in the ScriptLog Custom Loggers can be used to identify if Events have fired and Subscriptions are actually triggered Example: logger.debug("myThing: executing subscribed service") For issues with Service execution, see also CS268218 Infinite loops in Services could render the server unresponsive and might flood the system with various Events To change the timing for a Timer, restarting the Thing is not enough. The Timer must be disabled and enabled at the desired start time. Schedulers will allow for a much more flexible timing and setting / changing execution times in advance. For further analysis it's recommended to generate Thread Dumps to get more information about the current state of Threads in the JVM. The ThingWorx Support Tools Extension can help in generating those. See also CS245547 for more information and usage.
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Events   Timers and Schedulers both come with a specific Event inherited from the Thing Template: Timer ScheduledEvent Both have a Data Shape allowing to capture the timestamp of when the Event was actually fired. Events in ThingWorx are triggered when a specific condition is met. In this context the condition is met and the Event is fired when a Timer has expired or a Scheduler's time is reached. Once an Event is triggered, Subscriptions will take care of executing custom Services to react to the Event. Subscriptions   Subscriptions listen to Events and can be used to react to certain Events with running custom Service scripts. To follow-up on Timers and Schedulers, a new Subscription must be created, listening to any related Event fired. Add a new Subscription to the Thing with       As the Subscription is usually listening to the Thing that it is configured on, the Source has to be left empty. When listening to other Entities' Subscriptions the corresponding Entity can be picked in the Source Entity picker. Ensure to check the Enabled checkbox to actually enable the Subscription and allow it for executing code in the Script area. The following Script will log into the ScriptLog once the Timer Event is fired     The following Script will log into the ScriptLog once the ScheduledEvent Event is fired  
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Timers and Schedulers can also be created and configured programmatically via custom services. The following service, which can be created on any Thing, will create a new Timer using the following Inputs:         // create new Thing var params = { name: ThingName /* STRING */, description: undefined /* STRING */, thingTemplateName: "Timer" /* THINGTEMPLATENAME */, tags: undefined /* TAGS */ }; Resources["EntityServices"].CreateThing(params); // read initial configuration // result: INFOTABLE var configtable = Things[ThingName].GetConfigurationTable({tableName: "Settings"}); // update configuration with service parameters configtable.updateRate = updateRate configtable.runAsUser = user // set new configuration table var params = { configurationTable: configtable /* INFOTABLE */, persistent: true /* BOOLEAN */, tableName: "Settings" /* STRING */ }; Things[ThingName].SetConfigurationTable(params);   This code is an example which could also be used to create a new Scheduler. The configuration table for a Timer has the following attributes: updateRate enabled runAsUser The configuration table for a Scheduler has the following attributes: schedule enabled runAsUser  
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Create a new Thing using the Scheduler Thing Template. The Scheduler Thing will fire a ScheduledEvent Event when the configured schedule is fired. The event is automatically present and does not need to be added manually. Configuration   The Scheduler Configuration is quite straightforward and allows for an exact setup of schedule based on units of time, e.g. seconds, minutes, hours, days of week etc. It can be accessed via the Thing's Entity Configuration   Configuration allows for Changing the runAsUser context - in which the Events will be handled. The user will need visibility and permission on e.g. executing Services or depending Things, which are required to run the Service triggered by the Event. Changing the Schedule - in which time the Events will be fired (by default every minute). The schedule is displayed in CRON String notation and can be changed and viewed in detail by clicking on "More". The CRON String will be generated automatically based on the inputs. Schedules can be configured in Manual mode - allowing for full configuration of each and every time based attribute. Schedules can be configured for a specific time Type - allowing for configuration only based on seconds, minutes, hours, days, weeks, months or years. Below screenshots show schedules running every minute and every Saturday / Sunday at 12:00 ("Every Weekend Day").     Services   Scheduler Things inherit two Services by default from the Thing Template DisableScheduler EnableScheduler These will activate / de-activate the Scheduler and allow / disallow firing Events once a scheduled time is reached If a Scheduler is currenty enabled or disabled can be seen in its properites  
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Create a new Thing using the Timer Thing Template. The Timer Thing will fire a Timer Event when the Timer's Update Rate has expired. The event is automatically present and does not need to be added manually. Configuration   The Timer Configuration is quite straightforward. It can be accessed via the Thing's Entity Configuration. Configuration allows for Enabling the Timer on Thing-Startup - whenever the Thing is started, e.g. when restarting ThingWorx or via the RestartThing Generic Service, also the Timer is enabled and will fire Events. Changing the Update Rate - in which intervall the Events will be fired (by default every minute [60000 milliseconds]). Changing the User Context - in which the Events will be handled. The user will need visibility and permission on e.g. executing Services or depending Things, which are required to run the Service triggered by the Event.           Services   Timer Things inherit two Services by default from the Thing Template DisableTimer EnableTimer These will activate / de-activate the Timer and allow / disallow firing Events once the Update Rate has expired If a Timer is currently enabled or disabled can be seen in its properties  
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ThingWorx 8.2 System Requirements ThingWorx 8.2 Helpcenter The following feature enhancements and bug fixes exist in ThingWorx 8.2.0: Due to security updates, a minimum version of Apache Tomcat 8.0.47 or 8.5.23 should be used with ThingWorx. Enhancements Platform • Included information about opting out of metrics reporting. For more information, see the ThingWorx Metrics Reporting Services Configuration section in the Platform Subsystem help topic. • The Script Log Error has been added to improve error logging for scripts. • Added support to allow mashups to be rendered using jQuery 3.x runtime. • Query service optimization. This includes improved performance for the QueryPropertyHistory and QueryPropertyNamedHistory services. Previously, a database call was made for every logged property. With this improvement, one database call is made for all logged properties, resulting in the following improvements: ▪ A ~20% decrease in memory usage for the QueryPropertyHistory and QueryNamedPropertyHistory service queries if no filters are applied (PostgreSQL and MSSQL). ▪ Decreased time to execute query (~10%) for the QueryPropertyHistory and QueryNamedPropertyHistory services. Depends on latency to the database (PostgreSQL and MSSQL). ▪ Additional decrease in memory, based on the filter supplied during the query for QueryPropertyHistory and QueryNamedPropertyHistory services. (PostgreSQL and MSSQL). If a filter is applied that reduces the record count by 50%, then there is an additional 50% decrease in memory usage on top of the other 50% described in the first point. This optimization also results in an approximate 10% decrease in memory for single property queries. The Audit Subsystem has been added. It supports the following capabilities: • Automatically add audit entries to online storage. • Search for audit entries (use the QueryAuditHistory service) stored online. • Archive online audit entries to offline storage (automatically performed daily by default). • Export audit data, using the language selected for the export. • Purge online audit data on the basis of a specified number of days for audit data to remain online and also on the specified number of rows to keep online. • Clean up archived audit data automatically, based on a configured schedule. • The security of the PASSWORD base type has been enhanced and is now encrypted. See Passwords for more information. • Added the Collection Widget, which allows you to replicate/repeat mashups and content by using infotables to dynamically supply visual content and data. Refer to the KCS article for additional information here • Additional capability has been added to New Composer. For more information, refer to the ThingWorx Community blog. • The licensing process has been improved. An activation ID is no longer required to obtain a license and a new license file is not required for minor or major release upgrades. ◦ For connected scenarios, activation IDs are no longer required in the platform-settings.json file. ◦ For disconnected scenarios, go to the enhanced PTC Support site pages, select the product, enter a Device ID, and retrieve a license. • You can enable the Application Key Authenticator when SSO is enabled by editing the sso-settings.json configuration. For more information, see Configure the sso-settings.json File. • The CSS Editor was added to Mashup Builder, which allows developers to create modern experiences with responsiveness, animations, and advanced styling and behaviors. Refer to the KCS article for additional information here. • Added support for "Store and Forward" functionality to the interface between KEPServerEX and the ThingWorx platform. KepServerEX can be configured to store updated property data to disk when disconnected from the ThingWorx platform and will send that data gracefully when the connection is re-established. • In mashups, row and column gadget sizes 1 to 8 are now available. TW-25477 Bug Fixes Platform Related JIRA • Fixed an issue with Thing Shapes when editing subscriptions twice before canceling or closing in which the second edit was not saved. TW-28718 • Fixed an issue that was causing SQL Server apparent deadlock exceptions. TW-28208 • Added useful log information for troubleshooting LDAP and Active Directory errors. TW-23873 • Fixed an issue with exception handling in DSLProcessor in which line numbers were not included in the log. TW-18042 TW-17255 • Fixed an issue in which opening/closing brackets are not highlighted if there were 100 or more lines of code in a JavaScript service. TW-12740 Mashup Builder • Service error notification messages were fixed to display on multiple lines based on line breaks in the message. TW-24738 • Fixed an issue in which a master mashup header image was not fully displayed. PSPT-3365 Extensions Related JIRA • The Google Maps JavaScript API was updated to prevent the use of the library without an api key. If you are using the Google Map extension in your application, verify that the extension's metadata.xml file is updated with the correct URL (https://maps.google.com/maps/api/js?sensor=false&key=YOUR_API_KEY). Re-zip the extension and reimport into ThingWorx after making this change.
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