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12-Amethyst
January 12, 2023
Solved

How to use "Seed & Boundary" to select for Appearances ??

  • January 12, 2023
  • 2 replies
  • 6613 views

The "Seed & Boundary" (was Surf & Bound) is great functionality.  Where did it go for selecting surfaces to apply appearance?

 

I use "Seed & Boundary" to select surface for model actions like copy surf.  I know how to use "Shift" for that.  The same technique won't work for selecting surfaces in appearances.  Hoping someone can tell me how.  Did they take it out?  Or is it just buried in the mountain of inconsistencies?  Now it seems like you have to go in and carefully select all the (maybe 100's) of little surfaces manually one by one.  Please tell me what I'm missing.  Thank you.

Best answer by tbraxton

Select the geometry first using seed and bound. Then apply the appearance while the selection is active.

2 replies

tbraxton
22-Sapphire II
tbraxton22-Sapphire IIAnswer
22-Sapphire II
January 12, 2023

Select the geometry first using seed and bound. Then apply the appearance while the selection is active.

ByDesign12-AmethystAuthor
12-Amethyst
January 13, 2023

Thank you very much.  Just tried it, and it works.  Really appreciate your time to make the quick video.

 

Chalk another one up for the ridiculously inconsistent User Interface.  First "Seed & Boundary" is not evident.  If you don't know it's there, you'll never find it.  Second, some things are action then select, others (even this exact same action) are only achieved as select then action.  Maybe I'll eventually become callous to this stupidity, but for right now . . . . it flies in the face of everything taught about good UI.

tbraxton
22-Sapphire II
22-Sapphire II
January 13, 2023

Page 10 on the QRC does imply that one can choose between the object-action or action object paradigm when assigning appearances. I have found that this is not the case as the action-object paradigm is not reliable. Perhaps I never took the time to determine how to use it "to spec", Once I realized that the object-action approach was reliable and the other was not, I defaulted to that method going forward. I don't even attempt to use action-object method when modifying appearances.

17-Peridot
March 4, 2023

by search surface

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