Moving spin center location?
I know this has to be possible. And help is no help.
I am importing a lot of parts and the spin center is out in the ozone.
How do I relocate the spin center without moving the part...
And will that work for the 3D Navigator (3D mouse).
On some occasions I can get it to spin on a feature when I use the right hand mouse. But for the most part, it just spins on the default 0,0,0.
Thanks
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