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1-Visitor
January 14, 2009
Question

Pro/Animate

  • January 14, 2009
  • 2 replies
  • 892 views
Greetings,

I have a need to animate a model that involves some deformation of
material...

And, I am as green as can be in this realm. (I know very little about
animation.)

I am pretty sure there is a tool in Pro/E that can help me animate. Is it
one of those $5k modules, or is it included in Foundation? Are there two
versions (basic and pro - like rendering)?

If you know and have any opinion on it, could you please take a couple of
minutes for me and type out your thoughts?

Much appreciated... Thanks in advance!

-Nathan

    2 replies

    10-Marble
    January 15, 2009

    I just take several screen shots of the part at different flexes with MWSNAP

    http://www.mirekw.com/and then I knit them togethor with gifsicle.

    gifsicle --loop --delay=20 --colors=256 *.gif > anim.gif

    http://www.lcdf.org/gifsicle/

    In Reply to Nathan Rollins:

    Greetings,

    I have a need to animate a model that involves some deformation of
    material...

    And, I am as green as can be in this realm. (I know very little about
    animation.)

    I am pretty sure there is a tool in Pro/E that can help me animate. Is it
    one of those $5k modules, or is it included in Foundation? Are there two
    versions (basic and pro - like rendering)?

    If you know and have any opinion on it, could you please take a couple of
    minutes for me and type out your thoughts?

    Much appreciated... Thanks in advance!

    -Nathan


    Michael R. Jenkins P.E.
    Design Engineer
    Direct: 816-801-2332
    Fax: 816-891-9432

    Commercial Vehicle Systems
    Haldex Brake Products Corporation
    10930 North Pomona Avenue
    Kansas City, MO 64153-1215
    1-Visitor
    January 16, 2009

    Mike,

    Pro/ENGINEER Design Animation is included in Foundation and allows animation of Key Frame Sequences of parts in an assembly (Application - Animation). The first step is to group your assembly into Bodies (groups of components that you'd expect to move as one). Then you create a Key Frame Sequence which is a series of snapshots that has these bodies dragged to different locations. You can distribute these snapshots along a time line and the software will smoothly animate between them. Additional capabilities are View@time, Display@time (hidden, wireframe etc) and Transparency@time. There are plenty of more capabilities but let's start with those for now.

    In your case it seems you'd like to simulate Deformation, which is a little tricky but can be visually achieved by creating a demo assembly with multiple component stacked that are incrementally "deformed" in any way you choose to. Using a Family Table to create many parts that are incrementally changed is a way to speed this up. Then, in Pro/ENGINEER Design Animation, you can use Display@time to blank/unblank them sequentially.

    Optionally you can use Pro/ENGINEER Mechanism (also in Foundation) to build a chopped up assembly with Mechanism Joints that rotate or move to mimic deformation.

    Ihad some issues attaching demo files to this post, will try again later and see if it's a system thing.

    Good luck and have fun!

    /Petter