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Hi all,
when in the mesh there are more of one type of element (generally tetra) we have a different color of the elements: a different kind of blue.
in creo 2 we have the possibility of generate a more detailed mesh, so we can use also wedge and brick elements.
But I think wedges and bricks have the same colour.
It would be nice to have the possibility of deciding the colour of each element.
Is there already this possibility?
Solved! Go to Solution.
This is a new feature in Creo 3.0.
http://learningexchange.ptc.com/tutorial/3471/color-tree-for-simulate-objects
This is a new feature in Creo 3.0.
http://learningexchange.ptc.com/tutorial/3471/color-tree-for-simulate-objects
Hi Giulio,
Shaun is correct....In Creo 3, users can control the element colors using color tree.
http://learningexchange.ptc.com/tutorial/3471/color-tree-for-simulate-objects
By default Creo Simulate uses three different shades of blue for brick/wedge/tetra elements. For 2D quad/tri elements, two different shades of green are used.
This is to help distinguish the different type of elements used.
Thanks,
Mark Fischer
Thanks mark,
I've seen that already in the previous pre/E-Creo releases was present a different color map for the element of the mesh, but, in my opinion, the difference was much small and you was not be able to understand well if "that" element was a wedge or tetra, because in surface they are similar.
I have branched the new question from Andreas Voigt (display performance with creo 2.0) into another thread: