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1-Visitor
April 10, 2011
Question

Pro/E Wildfire Casting Tutorial

  • April 10, 2011
  • 2 replies
  • 1888 views

In this tutorial i show you how to manage make and manage a casting and machine part in an assembly and the benefits to it in Pro/E Wildfire 4.0

 

 

    2 replies

    1-Visitor
    August 4, 2011

    Hi Steve, first off, great video!

    I like your tips regarding references and making sure to base them off your desired origin.

    I have a couple of questions.

    1. What advantages do you see in using an assembly as opposed to independant inheritance parts?

    2. This is is probably nit-picky, but you dimensioned some cuts off cast-surfaces for the top and bottom clean-up.  Is there a reason for this, or would you normally dimension off your primary datums?

    Again, great video, it's nice to see standard practices presented!

    1-Visitor
    August 12, 2011

    thanks for taking the time to watch my video. below are my responses

    1) the only reason i create an assembly is so that when im in the design phase i can move things around a lot easier and see everything  that will be affected. obviously once the design/concept phase is out i take my parts and seperate them. so i just have a part with the merge inheritence in it.

    2) I would always dimension off my datums, in this video i was quickly showing how the merge inhertance tool works and how you can make changes. i agree though i was sloppy because i was rushing.

    thank you for the great feedback