Mathcad Community Challenge Summer 2024: Game Gallery
This season’s Mathcad Community Challenge is an open-ended creative challenge: design and implement a game within PTC Mathcad Prime! I’ll be hosting this challenge.
Mathcad Community Challenge Summer 2024: Game Gallery
For our purpose, a game is defined as an interactive, structured experience with an achievable goal that has a beginning state, then allows for user input that can advance the state as the user tackles a challenge or solvable problem, followed by an advanced (intermediate or ending) state.
As a good example, see my first reply to this challenge below.
This challenge will be quite lenient on what a game is and the production values you put into it, though you should test it and make sure it works as intended before submitting it.
Games take a long time to concept and execute, and for that reason, this challenge’s submission period will last until the end of September (September 30, 2024)! Expect the blog write-up on Mathcad.com to come out sometime in October. Your regularly scheduled engineering problem challenges will resume with the November challenge.
You don’t need to use PTC Mathcad Prime 10’s Advanced Controls to do this challenge, but they would greatly help. (It is possible to creatively make non-control workarounds depending on what you’re trying to do.) PTC hosted a training webcast on August 20 to help you learn how to use the controls; replay is available now. You should also take the initiative for yourself and try to learn them independently if you want to incorporate them.
Unique for this challenge, in addition to the blog write-up, I will record my “playthroughs” of each submission and publish them on the PTC Mathcad YouTube channel.
In addition to the existing Mathcad Community Challenge Guidelines, I’d like to stress not to submit anything that would violate others’ copyrights, trademarks, or intellectual property rights per the PTC Community’s Terms of Service. If you don’t want to try to make your own game concept from scratch, it’s considered fair use to take inspiration from games that have existed throughout human history and/or the market (or submitted in this challenge), but not using commercial brands. You're also free (and encouraged) to directly collaborate with one another on a project.
Have fun!

