Am I on a thin ice with my use of skeleton models?
- March 25, 2014
- 1 reply
- 2051 views
Although we have about 30 Creo licenses in my company, I am basically the only daring to use skeleton models. There are no guidelines or support for this.
So I would the input of people who succesfully use skeleton models in their company..
I've started with a main assembly. Then I created sub-assemblies, each with their own skeleton model.
Then I created parts in each sub-assembly and copied the closest skeleton in each part as a merge.
(I dont use publish geometry, because I dont see the advantages. Im the only one working on the assembly and the skeletons are not that complicated, its simpler to just use merge..)
Now the trouble starts.. Theres one sheetmetal part which needs references from two different skeletons:
- Once a part is sheetmetal, I cant use "merge skeleton" anymore, only "external inheritance" (which is the same but with model tree). Why is that?
- Second, I can only mate a second skeleton in my part after I add the parameter "default_ext_ref_scope --> all" in my config.pro. Why is that?
- Third, am I'm going to get in trouble with my colleagues once the product is moved to the production department? With other words, is the part going to be very tricky for other people to work with the way I set-up my assembly? Is there a safer way?
I would like to hear your thoughts!
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