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Lights file in start part

SOLVED
JWayman
Newbie

Lights file in start part

Good morning.

When I look at the lights (View, Model Setup, Lights) in my models, they have the following lights defined:

Default Ambient

Default Distant

Lightbulb-2

Lightbulb-3

Lightbulb-4

Spotlight-2

 

Of these, they are all switched on, except the Default Ambient.

 

Clearly, at some stage I, or someone else, has created this set of lights.

What I don't understand is this: Where is this set of lights stored? What is its filename?

 

I would like to modify the file so that the Default Distant light is switched off as standard.

How do I do that? I know how to switch it off, but the off setting does not persist. Next time I open the same part, the Default Distant light is back on.

 

I have looked in config.pro, but I can't see anything relevant.

 

 

Any suggestions?

 

 

 

WF4, M220

 

 

Thanks,

 

 

John


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1 ACCEPTED SOLUTION

Accepted Solutions

Re: Lights file in start part

Hi John,

when you choose the "load default" button, WF4 looks for "default-lights.dlg", but it doesn't matter whether this file is present or not. If it's present, you'll get no error message, but the settings are the same.

Its been a while since I've dealt with light settings, but your problem rings a bell. I think what I figured back then, is that the settings for "default distant" and "default ambient" are stored somewhere in the code.

I "solved" this for our purposes by creating a bunch of mapkeys, providing different light settings. One doesn't fit it all, anyway.

Andreas

View solution in original post

5 REPLIES 5

Re: Lights file in start part

Hi John,

these information are stored in files, have a look at %PRO_DIRECTORY%\graphic-library\lights\*.dlg

HTH,

Andreas

Re: Lights file in start part

Andreas,

Thank you.

I had worked that much out, but I do not know what file the software is looking for to load its default lights. What should the file be called and where should it be? I imagine it should reside in <loadoint>\graphic_library\lights. There is a file called default-lights.dlg in that directory, but, if I click 'load default lights' in Pro/E, I see the message 'default lights file not found'. I therefore have no idea what the default lights file should be named.

 

Sorry I wasn't more clear about my problem earlier.

 

 

John

Re: Lights file in start part

Hi John,

when you choose the "load default" button, WF4 looks for "default-lights.dlg", but it doesn't matter whether this file is present or not. If it's present, you'll get no error message, but the settings are the same.

Its been a while since I've dealt with light settings, but your problem rings a bell. I think what I figured back then, is that the settings for "default distant" and "default ambient" are stored somewhere in the code.

I "solved" this for our purposes by creating a bunch of mapkeys, providing different light settings. One doesn't fit it all, anyway.

Andreas

View solution in original post

Re: Lights file in start part

Thanks, Andreas. I was aproaching that conclusion, reluctantly!

Never mind, mapkeys will do the trick.

 

 

Cheers,

 

 

John

Re: Lights file in start part

Not to answer your question directly, as this is now covered, however you might also consider this in config.pro:

default_scene_filename C:\Users\<path>\<filename>

This lets you set up a scene complete with lights and place the file anywhere you wish. I never like putting custom files in the Creo load structure because you have to remember to save and move these with every update.

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