How to spawn 3D models dynamically by pressing a button within experience?
Dear forum users,
I would like to implement an use case, but I am not sure if it is possible the way I imagine.
I want to set an unknown number of waypoints within the experience. In other words I want to include a 3D model, which can be multiplied within the experience by pressing a button. Every copy of the 3D model should be manipulable regarding its xyz-position.
My research has shown that 3D widgets can not be created during runtime, is that right?
It think it is a similar use case like that one: https://community.ptc.com/t5/Vuforia-Studio/how-to-add-object-s-dynamically-on-press-of-a-button-in-an/m-p/637723#M7180
but the solution is not satisfying, since creating a fixed number of models in advance is not practical for me.
I would be very happy if someone could answer me, if something like I imagine is even possible?
I am greatful for every hint!
All the best,
Katrin.

