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1-Visitor
February 17, 2016
Question

Solid modeling vs surface modeling

  • February 17, 2016
  • 4 replies
  • 3390 views

When you start on a new project, how do you choose between making a surface or solid modeling? in surface you can add thicken and in solid you can add shell?

So how to you use to decide witch way to go?

(also do you know any good tutorial series in creo parametric witch take on both advanced and simple modeling?)

4 replies

17-Peridot
February 17, 2016

I only use surfaces if I am doing a stylized part.

Normally, my parts are machined or sheet metal, where solids are simple.

I consider surfaces "construction geometry". 

16-Pearl
February 18, 2016

I mostly use surfaces for my work. A couple of main reasons are:

1. Complex surfaces to capture ID intent

2. Lighter skeletons, to ease referencing (via copy geometry)

3. Easier visibility(hide/unhide) manipulation, mainly by using layering

The good thing is whatever we need to do on solids, we are able to accomplish it surface modeling. It may require more steps (such as shelling) but it's still possible.


Hope this helps.

13-Aquamarine
February 18, 2016

Added a reply to your duplicate thread Solid Vs surface modeling .

1-Visitor
February 18, 2016

woops I saw now that i accidentally made two posts. this text should have been here also:

If we would for example model this:

http://www.justdrones.co.uk/media/wysiwyg/cx-20-drone.png

A drone would you make its chassi in solid or surface and why?

http://s3images.coroflot.com/user_files/individual_files/original_585147_gtumngl_ix6cawtw6rhxenwbk.jpg

The same with this helicopter propeller blades?