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1-Visitor
June 4, 2012
Question

AAX - needed or not?

  • June 4, 2012
  • 12 replies
  • 5072 views

I am looking at renewing/upgrading some of our old licenses soon.


In ten words or less convince me if Advanced Assembly eXtension is needed or not. Can experienced users"model" around the fact it's not included in a license? Is TDD really the only reason one would "need" AAX?


thanks


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12 replies

DeanLong1-VisitorAuthor
1-Visitor
June 4, 2012



And....where does the ability to use PubGeomtery reside?



I am looking at renewing/upgrading some of our old licenses soon.


In ten words or less convince me if Advanced Assembly eXtension is needed or not. Can experienced users"model" around the fact it's not included in a license? Is TDD really the only reason one would "need" AAX?


thanks


23-Emerald IV
June 4, 2012
You need it to create UDF's placed in assemblies. (9 words)
21-Topaz II
June 4, 2012
I believe no AAX, no copy geoms or pub geoms.



I have attached a 2007 doc showing a matrix of the various Pro/E option
packages. Since it is 5 years old, it's likely out of date, but it says
this about AAX:



Advanced functionality for creating: assembly instruction sheets,
top-down designs, global layouts, assembly family tables, and automated
design changes (using Interchange assemblies, assembly programs and
linked web pages).



Sounds like you'll also lose Pro/Process, assy family tables, layouts,
interchange assys and more. All of our seats have it and I personally
wouldn't want to work without it.



Doug Schaefer
1-Visitor
June 4, 2012
You'll also lose Pro/PROGRAM in Assembly mode, as well as Motion skeletons.




And to expand Doug's statement: "I believe no AAX, no copy geoms or pub
geoms."

He is correct.

--



Lyle Beidler
MGS Inc
178 Muddy Creek Church Rd
Denver PA 17517
717-336-7528
Fax 717-336-0514
<">mailto:-> -
<">http://www.mgsincorporated.com>
StephenW
23-Emerald III
June 4, 2012
Interchange assemblies is one I use all the time

Steve
16-Pearl
June 4, 2012

I was curious if you get simplified reps (most critical for me) and
exploded views without AAX?

1-Visitor
June 4, 2012
Just a thought,

I don't know how many licenses you have or how many users but you may want to consider keeping 1 AAX in case the need arises (pro-program, external reference viewer, pub geoms etc) since they are floating licenses. We currently have 9 foundation seats, 1 seat of AAX and 1 seat of Mech Dynamics. We have them set up to prompt the user what version of license they wish when launching pro-e:
[cid:image001.png@01CD4238.BFF92370]

-HSaldana
AES
512-279-0822

DeanLong1-VisitorAuthor
1-Visitor
June 4, 2012

Thanks everyone....for making me spend more money!!!!


🙂


1-Visitor
June 5, 2012
Speaking about PubGeometry. Think about patterning a PubGeometry, Copy
geometry the first PubGeometry feature to another part, and Reference
pattern the coppied PubGeometry.

The best tip/trick about PubGeometry 🙂 🙂
(Someone proposed that in this mailing list :). High-5 to that guy)


1-Visitor
June 5, 2012
You do still have the ability to create Simp Reps and Exploded views without AAX. We only have 5 AAX licenses and they're always taken by 6:30am (way too early for me, but that's another rant about taking things when you don't need them), my foundation license allows me to make Simp Reps for the drawings.

From: Wayne Falco
Subject: AAX - needed or not?

I was curious if you get simplified reps (most critical for me) and
exploded views without AAX?