3d-scan to surface/solid
Hi,
I try to convert this 3d-scanned propeller into a surface- or solid model.

As you can see I created sections/curves using the restyle tool (intersection with different planes).
Then I exited the restyle-feature and tried to use the loft/blend-command to connect the section-curves, but I i coudn't select the section-curves.
Then I used the style-environment and was able to create a surface between some of the sections:

That worked well, but when I tried to add another section then the profile is twisted:

There is a white point (starting point ? ), but it doesn't happen anything when I move the point on the curve. It jumps back when I release the mousebutton.

The other side looks like this at the moment and I'm not sure how to propperly close the surface.
Is my approach the right way to go or is there a better way ?
How can I get rid of the twisted profile ?
And how would you create the other end of the propeller ?

