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12-Amethyst
May 11, 2021
Question

Explosion View - Images were skipped

  • May 11, 2021
  • 1 reply
  • 6073 views

Hello Community,

 

I just wanted to make another project and tried to make a smooth explosion transition (from normal view to explosion view). In the first step I only need a transition in creo - not a separate movie or GIF. For an separate video or GIF I need the integrated animation studio in creo - at least this is what I read.

For now - when I switch between normal view and explosion view and back to normal view there is no smooth transition inbetween those views - the description "digital behaviour" would be suitable. So, how can I "slow down" the animation or the transition? I also saw, that my creo is showing "Animation images were skipped" in the lower notification bar. 

 

Maybe you could help me?!

 

Thanks in advance.

 

 

1 reply

22-Sapphire II
May 11, 2021

Look at these config options:

 

animate_explode_states
yes*, no
Yes—The transition between explode states is animated.
 

explode_animation_max_time

Category: Model Display

Description: Sets the maximum amount of time for an animation between explode states.

Values:

Default Values: 1.000000

12-Amethyst
May 11, 2021

I looked at those config options:

 

animate_explode_states:

My default was "yes" and there is no difference if I change it to "no" and back to "yes" - each time no difference.

 

explode_animation_max_time:

my default was 1.000 and I first set it on 3.000 - no difference. After this, I set it to 10.000 no difference.

The only difference I recognized was:

when I pressed the explode view button the system seems to calculate in the backround and after app. 3seconds it switched as fast as with the default value.

Same on the 10.000 value but it took even longer - app. 10.000

 

the strange thing is, when I change it from 1 to 3 or from 3 to 10 or from 10 to 3 - every time when I press the explode view button it shows in the description bar "the single image is processed at time 3.000" (or 10.00 when I switch it to 10.00)

 

When I switched the "explode _animation_max_time" the value "animate_explode_states" was set to "yes*" so it should work fine but it didn´t...I don´t know why.

 

22-Sapphire II
May 11, 2021

You need to provide more details and example data. It is difficult to speculate about what is happening from a verbal description. A video of the steps you are taking when testing this will probably help diagnose things. What version of Creo are you working in?