Export STL without Square Holes
- February 26, 2020
- 1 reply
- 3885 views
Hello,
To prevent display lag in AR on the HoloLens, I often need reduce the number of polygons (facets) of a particular model. When I load the final PVZ into Vuforia Studio I always run the CAD optimizer, but sometimes this still results in too many polygons. So before exporting as a PVZ from Creo Parametric, I replace especially complex parts (lots of curves) with STL copies. When I export a part as an STL I can adjust the parameters to create a very fine detailed mesh of polygons, or a very low quality where all of the round geometry is represented by squares. I would like to preserve the geometry of round items so that they have at least 6 or more sides (not 4) -- however I want to simplify the rest of the part much more dramatically. Is there a trick to get the best of both worlds?
One time consuming method to do this is to extrude a polygon (6 or more sides) in the place of every circle (whether adding or subtracting material) -- this prevents exporting to STL from over-simplifying a circle into a square -- but it allows me to highly optimize all of the other geometry. Is there a better way to do this? I can't afford to use my time consuming method on parts that have lots of holes with countersinks and circular features. Please see attached - polygon-reduction.jpg

