How to use "Seed & Boundary" to select for Appearances ??
The "Seed & Boundary" (was Surf & Bound) is great functionality. Where did it go for selecting surfaces to apply appearance?
I use "Seed & Boundary" to select surface for model actions like copy surf. I know how to use "Shift" for that. The same technique won't work for selecting surfaces in appearances. Hoping someone can tell me how. Did they take it out? Or is it just buried in the mountain of inconsistencies? Now it seems like you have to go in and carefully select all the (maybe 100's) of little surfaces manually one by one. Please tell me what I'm missing. Thank you.

