Is there some way to de-assemble a pattern into discrete components?
Hello
If I have an assembly pattern with a bunch of parts, and would like to remove the pattern but still have all the parts left in their places, can I do that somehow?
The reason I'm asking is that now that pattern is populated by the same part, but I want to make it into a family table part with features that vary depending on location. If I do a Replace on some part they all change.
I do understand that I can convert the pattern into a Table pattern and swap the instances there, but that does not save much work in this case, so I would prefer to just "de-pattern" the pattern into single parts.

