Pulled curves has facets instead of being smooth
Hi
I'm using a three point arc to create a wide sweeping curve.. is about 10cm long with a a radius of 800mm. The arc looks perfect and smooth.
When I pull the curve though, you can notice a break in the curve so it looks like two separate shallower facets, and it hasn't pulled exactly on the arc line. When you look plane face on, you can see the difference in the arc versus the pulled part.
Why is this happening, and it is just something visual on the screen or would a 3d printed version also have the kink?
And more importantly, what do I do to ensure no kink in either the screen of printed versions?
Thanks..

