RE: Family Table Copy Geometry Interaction
Hello all,
I am trying to create an upper level skeleton file that its parent assembly can leverage the "substitute" feature in the view manager to cascade changes to lower parts.
Below this "Module" level assembly would be a sub assembly that contains its own skeleton file aka "Sub Skeleton* that is leveraged for a flexible part. In this sub skeleton I am trying to use copy geometry to look "Up" at the family table as a whole.
The interaction I am looking for is as such. The Module level skeleton will have a Csys that will adjust between two determined "X" coordinate locations.
The Sub-Assembly I want to look at the family table and simply look at the location depending on what instance is leveraged, but my intention is that this sub-assembly will not have to be two separate parts because it is trying to view get ID's from what thinks is two separate feature ID's.
Does anyone have any idea of this is possible, or have a suggested way of doing this?

