Revolve result is not smooth
Hello guys.
I'm sorry to ask such a dumb question, but I'm absolutely stumped on it. And it's REALLY dumb.
The attached model is a simple revolve of a 25 mm wide tire profile with a 700 mm radius out to the rim. (Yes, it's not realistic, but this problem happens even if I reduce the radius to 400 or 50 or whatever.)
The revolve feature ends up all chunky, instead of smooth. If I reduce the radius to 50 mm, the inside of the feature ends up all chunky instead.
I have changed the model accuracy both up and down and nothing ever changes.

Thank you for advice on how to get back to the regular, smooth revolves that I know and love.
Edited to add:
OK, I think I see what's happening. Tourus-shaped revolves have this, but cylinder shaped ones do not. With this sketch:

I get this revolve, showing both the nice smooth edges I was expected, and the blocky edge (on the torus in the middle).




