Rotate view as part of animation
Hi. I'm new to animation.
I can successfully take snapshots of different part assemblies to create an animation, but how do I incorporate the whole assembly rotating as part of the animation (so the view start from viewing from the front, and rotates to end up viewing from the back)?
I rotated the whole assembly when I took my snapshots, but seems when you create the animation, the specific viewpoints are not remembered in the snapshots.
Hope this makes sense and you can help.
Thanks!

