Skeleton models with imported geometry
I have a large bus model that needs to be used for a skeleton model for an assembly. I don't need the entire bus structure. I just need a skeleton of the driver's area. The model includes numerous components with solids, quilts and surfaces. I am having a great deal of trouble trying to work with the geometry because all the different geometry types.
Here is my method for trying to simplify the geometry.
- Load step file as assembly
- Create simplified rep with selection box around drivers area and exclude components not in box.
- Create an assembly cut of the driver area to create section of the area I am interested in.
- Attempt to create shrink wrap.
The problem with this method is that the simplified rep includes large section of structure as a single component and the assembly cut only makes cuts to solid geometry. Quilts and surfaces are left alone. I have tried to trim back the surfaces however this involves trimming each individual surface that crosses my section that I want removed. It is very time consuming and I know there must be a better way to trim this geometry to a manageable size.

