Sweep problem, not cutting as planned
I'm having an issue with Sweep in a channel. I'm not sure why it doesn't cut as much on sides following walls.
You can easily guess what the intent was. I'm not sure what went wrong with my idea of how to cut the shape actually.
Also, it doesn't generate some rounds around as planned.


EDIT: it sems like the cut sketch follows YZ plane in normal instead being normal to the intersect. I'm not sure how to force it to follow the intersection's normal.


