Bulk Material Application in 3D models
Is anyone aware of an easy way to add bulk materials to 3D models which are added based on the shape of where they are being added.
For example spray foam added in areas with a lot of detail, Thick painted surfaces, material that is spackled on.
We have a lot of these kinds of materials that our customer wants to see for visual, envelopes, and possibly thermal and weight analysis.
So far the only solution we have is using copied surfaces & thicken, Using surfaces to cut areas out of extrusions, etc. But the problem lies with areas that have a lot of fine details, tubes, brackets, componentsetc. We could just overlap those items but we're trying to be as close as possible to reality.
We also have to add these to Windchill but that's another obstacle to overcome.
Thanks,
Steven LaPha
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