Question
Creo mechanism + Blender sheet fold → KeyShot — anyone done this?
I’m simulating a machine where a thin sheet is cut and then folded to form an envelope around a separator. The motion study is done in Creo Mechanism, and I plan to render in KeyShot, but I can’t get the sheet’s actual deformation in Creo. I’m thinking of animating the sheet in Blender and then bringing that together with the exported Creo assembly mechanism for the KeyShot render. Has anyone tried this?

