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17-Peridot
August 7, 2018

I used two slot connections, one front, one rear, then an additional artificial component for orientation.

The orient component was connected with a pin joint to the car and a parallel constraint to the ground plane.

The pin joint allowed the car to tip up/down but not side to side.

For bonus I added a sine wave to the helix and friction and bumper at end of travel.

Note I used -Z direction for gravity.

 

track_from_equation.PNG

car_constraints.PNG

orient_constraints.PNG

 

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skunks
skunks19-TanzaniteAuthor
19-Tanzanite
August 7, 2018

"...additional artificial component for orientation..."

very good.

 

what about "Redundancies"?

17-Peridot
August 7, 2018

oops!

Redundancies = 2