creating a cylindrical coordinate system...
Is it possible to create acylindrical coordinate system in WF4? I only see how I can create a cartesean coordinate system using an OFFSET definedin cyclindrical terms(r, theata, z) but NOT how to create a cylindrical coordinate system.Searches of theHelp CD and these forumsdid not help. Inthe forums I found severalduplicates of this question (all being answered incorrectly with "set the offesttype box to cylindrical"), but no answers that actually produce a cylindrical coordinate system.
The reason Iwant a cylindrical coordinate system is that I have an analysis I am trying tocomplete withPro/Mechanica and in it, there isa radial load that I would like to apply. I am assuming that if I apply a load with itreferenced to a cylindrical coordinate system it will allow me to define an appropriate direction vector to produce the desired radial loading. I will also be posting this up the CAE forum...
thanks...

