Question
Deforming a rectangle to follow a sine.
I'm attempting to create a fantasy knife concept, but I'm having difficulty getting my concept to come to life in CoCreate PE.
I want to create a blade that is 1" by 5.625" that follows a sine so that the blade curves along it.
There has to be an easier quicker way to do it than playing with the spline all along the edge.
Can some one help me?

