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7-Bedrock
Jul 22, 2019 9:21 AM UTC
Solved

How to Activate Dialog Help Button

There is an dialog attribute (.HelpButton) in source file which can be set to true.
But the help button is always gray out.

Does anyone know how to activate and set action for the help button in toolkit/object toolkit?

15-Moonstone
Dec 4, 2019 2:53 PM UTC

Hi

 

You need to use OTK. 

 

// Header
 class helplistener : public uifcDefaultDialogListener {
public:
void OnHelp(uifcDialog_ptr dialog);
void OnClose(uifcDialog_ptr dialog);
};

 

// Code

...
uifcDialogFind(DIALOG_NAME, DIALOG_NAME)->AddActionListener(new helplistener());

uifcDialogFind(DIALOG_NAME, DIALOG_NAME)->SetHasHelpButton(true);

...

 


void helplistener::OnHelp(uifcDialog_ptr dialog)
{
  // do what ever you like
}

 

If there is no OnHelp Action is the same as if there is no OnClose Action. The Buttons are disabled.

The onHelp Action doesn't override the F1 Button Help Call.

 

Br,

Eike

4 replies

18-Opal
Sep 25, 2019 6:49 AM UTC

Did you solved?

if so, Can you please tell me how to activate Dialog Help Button..

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15-Moonstone
Dec 4, 2019 2:53 PM UTC

Hi

 

You need to use OTK. 

 

// Header
 class helplistener : public uifcDefaultDialogListener {
public:
void OnHelp(uifcDialog_ptr dialog);
void OnClose(uifcDialog_ptr dialog);
};

 

// Code

...
uifcDialogFind(DIALOG_NAME, DIALOG_NAME)->AddActionListener(new helplistener());

uifcDialogFind(DIALOG_NAME, DIALOG_NAME)->SetHasHelpButton(true);

...

 


void helplistener::OnHelp(uifcDialog_ptr dialog)
{
  // do what ever you like
}

 

If there is no OnHelp Action is the same as if there is no OnClose Action. The Buttons are disabled.

The onHelp Action doesn't override the F1 Button Help Call.

 

Br,

Eike

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18-Opal
Dec 5, 2019 7:23 AM UTC

@Eike_Hauptmann ,

 

Could you please tell me how to apply in C/C++ object toolkit?

 

Thanks,

 

Warm Regards,

SeonHo CHA

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