ProModeCurrentGet clears undo stack
I have a popupmenu listener which implements the object toolkit callback as
void OnPopupmenuCreate(pfcPopupmenu_ptr spMenu)
{
xstring name = spMenu->GetName();
cout << "OnPopupmenuCreate name=" << name << endl;
ProMode mode;
ProError error = ProModeCurrentGet (&mode );
cout << "mode = " << mode << endl;
}
Unfortunately the call to ProModeCurrentGet (&mode ); clears the undo stack wihtou the call the undo stack remains intact. How can I determine which mode Creo is in so that I know whether to add to the popup menu or not without clearing the undo stack? Is there at least one version of creo where this call is not a problem?
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